Brothers in Arms: Earned in Blood (2005)

by Nish
6 minutes read

Summary

Brothers in Arms: Earned in Blood (2005)

Brothers in Arms: Earned in Blood is a tactical first-person shooter video game developed by Gearbox Software and published by Ubisoft. It was released on October 4, 2005, for Microsoft Windows, Xbox, and PlayStation 2. It is the sequel to Brothers in Arms: Road to Hill 30, which was released in 2003.

Earned in Blood follows the story of Sergeant Matt Baker and his squad of paratroopers as they fight their way through the hedgerows and villages of Normandy, France, during the D-Day invasion of World War II. The game features a new single-player campaign, new multiplayer missions, an all-new cooperative style game mode, and new weapons and vehicles.

One of the most notable features of Earned in Blood is its focus on squad-based combat. Players must carefully position their squad members and issue them commands in order to succeed in battle. The game also features a realistic ballistics system, which means that players must take into account factors such as bullet drop and wind when firing their weapons.

Earned in Blood was critically acclaimed upon release, with many reviewers praising its realistic graphics, intense gameplay, and immersive atmosphere. The game was also a commercial success, selling over 2 million copies worldwide.

Gameplay

Brothers in Arms: Earned in Blood is a tactical first-person shooter game. Players take control of Sergeant Matt Baker and his squad of paratroopers as they fight their way through the hedgerows and villages of Normandy, France, during the D-Day invasion of World War II.

The game features a variety of missions, including assault, defense, and sabotage missions. Players must carefully position their squad members and issue them commands in order to succeed in battle. The game also features a realistic ballistics system, which means that players must take into account factors such as bullet drop and wind when firing their weapons.

In addition to the single-player campaign, Earned in Blood also features a variety of multiplayer modes. Players can compete against each other in deathmatch, team deathmatch, and capture the flag modes. The game also features a cooperative mode, in which players can team up to complete missions together.

Setting

Brothers in Arms: Earned in Blood is set in Normandy, France, during the D-Day invasion of World War II. The game features a variety of realistic environments, including hedgerows, villages, and forests. The game’s graphics are highly detailed, and the sound effects are realistic.

Characters

Players take control of Sergeant Matt Baker and his squad of paratroopers. Baker is a tough and experienced soldier, and he is fiercely loyal to his men. The other members of the squad are each unique characters with their own strengths and weaknesses.

Weapons and Vehicles

Brothers in Arms: Earned in Blood features a variety of weapons and vehicles. Players can use rifles, submachine guns, shotguns, and sniper rifles. They can also drive jeeps, tanks, and half-tracks.

Reception

Brothers in Arms: Earned in Blood was critically acclaimed upon release. Many reviewers praised its realistic graphics, intense gameplay, and immersive atmosphere. The game was also a commercial success, selling over 2 million copies worldwide.

Awards

Brothers in Arms: Earned in Blood won numerous awards, including:

  • Game of the Year (2005) – GameSpy
  • Best Shooter (2005) – IGN
  • Best Multiplayer Game (2005) – GameSpot

Legacy

Brothers in Arms: Earned in Blood is considered to be one of the best tactical first-person shooter games ever made. It has been praised for its realistic graphics, intense gameplay, and immersive atmosphere. The game has also been credited with popularizing the squad-based combat genre.

Earned in Blood has been followed by two sequels: Brothers in Arms: Hell’s Highway (2008) and Brothers in Arms: Furious 4 (2014).

Review Score

8.5/10

Art

Cover Art

Screenshots

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