Destruction Derby 2 (1996)

by Christopher
5 minutes read


Destruction Derby 2, with its enhanced graphics, gameplay, and heavy metal soundtrack, remains a standout title in the demolition racing genre. It delivers on the promise of high-speed, destructive racing action, making it a must-play for fans of the series and retro gaming enthusiasts.


Destruction Derby 2 stands as a monumental sequel in the demolition racing genre, offering an exhilarating mix of high-speed racing and vehicular destruction. Its release in 1996 for MS-DOS and PlayStation marked a significant step forward from its predecessor, introducing enhanced graphics, gameplay mechanics, and a memorable heavy metal soundtrack.


“Destruction Derby 2” is a vehicular combat racing video game developed by Reflections Interactive and published in 1996 by Psygnosis for Microsoft Windows and PlayStation. This game is the sequel to the original “Destruction Derby” and it was developed with the goal of improving upon the original game’s design and incorporating ideas that didn’t make it into the first game.

In “Destruction Derby 2”, players race with the goal of earning points by damaging opponent cars. The game offers several modes of play: Wrecking Racing, where the goal is to earn points by destroying or spinning the other competitors during the race; Stock Car, a typical race during which cars can still be damaged or destroyed; and Destruction Derby, based around the crash arenas instead of race tracks, where the goal is to inflict as much damage as possible.

A new feature in this sequel is the pit stop, added to the race tracks, where cars can be repaired. Another major difference from the original game is track obstacles such as jumps and crossovers. The game offers four different game types: Championship, Race Practice, Time Trial, and Multi Player. In Championship, players compete in a league of seasons consisting of four races and, in Wrecking Racing, a Destruction Derby match.

The original “Destruction Derby” was developed in seven months, resulting in a few design flaws and the cutting of several ideas that could not be implemented within that time frame. According to producer Martin Edmondson, “Destruction Derby 2” is a rewrite of the original, with only the 2D collision algorithms remaining intact. The engine was rewritten to handle the larger tracks incorporating obstacles such as hills and jumps, while the car dynamics were also redesigned.

The game style shifted away from the British banger racing of the original, and the cars and music were changed to fit a NASCAR theme. The game features Paul Page as commentator, and the soundtrack was created by thrash metal bands Jug and Tuscan. The game was positively received, with reviewers praising the large tracks and car physics.

“Destruction Derby 2” is a game that brought wanton destruction to racing. Players are actively encouraged to smash into the back of the car in front or ram the car they were overtaking off the course and into a tree. This game is a testament to the thrill and excitement of vehicular combat and racing, offering players a unique and exhilarating gaming experience.


Unlike traditional racing games with character-driven narratives, Destruction Derby 2 focuses on the vehicles themselves, each with unique handling characteristics and resilience to damage. The true star of the game, however, is the voice of Paul Page, whose dynamic commentary elevates the racing experience.


Destruction Derby 2 challenges players through three main modes: Wrecking Racing, where the objective is to incapacitate opponents; Stock Car, a classic race to the finish; and Destruction Derby, an arena battle focusing on the last vehicle standing. The game’s physics engine and damage modeling allow for an immersive racing experience, where strategy and destruction go hand in hand.


Destruction Derby 2 is a significant title in the history of racing games, memorable for its focus on destruction and chaos. It built upon the foundation of its predecessor to deliver a more refined and exciting gaming experience, even if it was not without its flaws.

Review Score



Cover Art


Fan Art

Fan Art Style: Normal

Fan Art Style: Retro

Fan Art Style: Modern

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More