Hack (1984)

by Ji-yeong
6 minutes read


Hack (1984): The Grandfather of Roguelikes

Hack is a dungeon-crawling video game released in 1984. It is one of the earliest examples of a roguelike game, and it has been highly influential in the development of the genre. Hack is a challenging and complex game, but it is also very rewarding. Players who are willing to put in the time to learn its intricacies will be rewarded with a deep and engaging gaming experience.


The object of Hack is to delve into a dungeon and retrieve the Amulet of Yendor. The player can choose to start the game as one of four different character classes: Wizard, Valkyrie, Caveman, or Rogue. Each class has its own unique abilities and weaknesses.

The dungeon is a randomly generated labyrinth, and it is filled with a variety of monsters, traps, and treasures. The player must carefully explore the dungeon, avoiding danger and collecting items that will help them on their quest.


Combat in Hack is turn-based. The player can attack monsters with a variety of weapons, including swords, axes, and bows. The player can also cast spells to damage monsters or protect themselves.


There are a wide variety of items that the player can find in the dungeon. These items can be used to improve the player’s combat abilities, protect them from danger, or heal their wounds. Some of the most important items in the game include:

  • Weapons: Weapons are used to attack monsters. The type of weapon that the player uses will determine how much damage they do.
  • Armor: Armor protects the player from damage. The type of armor that the player wears will determine how much protection they have.
  • Potions: Potions can be used to heal the player’s wounds or restore their mana.
  • Scrolls: Scrolls can be used to cast spells.
  • Wands: Wands can be used to cast spells without using mana.
  • Rings: Rings can provide the player with a variety of bonuses, such as increased strength or intelligence.

Character Development

As the player progresses through the dungeon, they will gain experience points. These experience points can be used to improve the player’s attributes and skills. The player can also find books in the dungeon that will teach them new spells.


Death is a permanent in Hack. If the player dies, they will lose all of their items and experience points. The player can only continue playing by starting a new game.


Hack has been a major influence on the development of the roguelike genre. Many of the features that are now considered standard in roguelikes, such as randomly generated dungeons, permadeath, and turn-based combat, were first introduced in Hack.

Hack is still enjoyed by many gamers today. It is a challenging and rewarding game that offers a deep and engaging gaming experience.

Tips for Playing Hack

Here are a few tips for playing Hack:

  • Be careful: Hack is a challenging game, and it is easy to die. Take your time and explore the dungeon carefully.
  • Don’t be afraid to experiment: There are many different ways to play Hack. Experiment with different character classes and strategies to find what works best for you.
  • Learn the game mechanics: Hack is a complex game, and it is important to understand the game mechanics in order to play effectively. Read the game manual and experiment with different items and spells.
  • Don’t give up: Hack is a challenging game, but it is also very rewarding. If you are patient and persistent, you will eventually be able to master the game.


Hack is a classic roguelike game that is still enjoyed by many gamers today. It is a challenging and rewarding game that offers a deep and engaging gaming experience. If you are a fan of roguelikes, or if you are looking for a new challenge, then I highly recommend checking out Hack.

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