Phoenix Wright: Ace Attorney – Justice for All (2006)

by Nish
7 minutes read


This sequel not only solidifies Phoenix Wright’s legacy as a masterful defense attorney but also enriches the visual novel genre with its complex cases, dynamic characters, and innovative gameplay.


Immerse yourself in the world of legal battles and moral dilemmas with Phoenix Wright: Ace Attorney – Justice for All, where your wit and legal acumen are the keys to unlocking the path to justice.


Phoenix Wright: Ace Attorney – Justice for All is a visual novel adventure video game developed and published by Capcom. It was originally released for the Game Boy Advance in 2002 in Japan, and has since been released on multiple platforms. The Nintendo DS version, initially released in 2006 in Japan, was released in English in the West in 2007.

The game is the second entry in the Ace Attorney series, following Phoenix Wright: Ace Attorney. The story follows Phoenix Wright, a defense attorney who defends his clients in four episodes. Among other characters are his partner Maya Fey, her cousin Pearl, and the rival prosecutor Franziska von Karma.

The game is divided into two types of sections: courtroom sessions, where the player cross-examines witnesses and tries to uncover contradictions in their testimonies; and investigations, where the player gathers evidence and talks to witnesses. The game was directed and written by Shu Takumi, as the second entry in a planned Ace Attorney trilogy.

The game was positively received by critics, who generally liked the writing, but criticized the lack of the Nintendo DS-exclusive gameplay mechanics that appeared in the previous game. A high-definition version of the first three Ace Attorney games, Phoenix Wright: Ace Attorney Trilogy HD, was released for iOS and Android in Japan on February 7, 2012, and for iOS in the West on May 30, 2013.

Justice for All features four new cases for the player to solve. The gameplay is very similar to the first game, with alternating Investigation and Trial sections. Players resume the role of Phoenix Wright, a defense attorney who must prove his client’s innocence against the toughest of odds and most ruthless of adversaries. Players must exercise their legal prowess as they collect evidence, examine witnesses, analyze testimonies and seek the truth to ensure that justice prevails.

The game introduces a new gameplay mechanic, the Psyche-Lock feature. This feature allows Phoenix to break through the mental barriers of witnesses and suspects during the investigation phase to uncover hidden information.

The four episodes in the game are:

The Lost Turnabout: Phoenix Wright is struck on the head and contracts amnesia just before entering court to defend police officer Maggey Byrde on the charge of murdering her coworker and alleged boyfriend Dustin Prince. Despite having no memory of who he is or how to do his job, Wright must battle his amnesia to acquit Byrde.
Reunion, and Turnabout: Maya Fey is once again accused of murder, with the victim this time being a doctor who was with her in a sealed room in her home village while attempting to channel a former colleague of his. Wright again defends her, only to face Franziska von Karma, the whip-wielding daughter of Manfred von Karma, at the prosecutor’s bench. While investigating Kurain Village, Wright learns more about the family of his assistant and meets Maya’s little cousin Pearl Fey for the first time.
Turnabout Big Top: In this episode, Phoenix defends an acrobat accused of murder at a circus.
Farewell, My Turnabout: In the final episode, Phoenix is forced to defend an actor from a popular children’s TV show who is accused of murder. This case is notable for its high stakes and moral ambiguity.


Phoenix Wright – The game’s protagonist, a passionate defense attorney. Maya Fey – Phoenix’s assistant with spiritual powers. Pearl Fey – Maya’s cousin, adding emotional depth and humor. Miles Edgeworth – Phoenix’s rival prosecutor. Franziska von Karma – A new prosecutor known for her ruthless courtroom tactics.


The game expands on the series’ point-and-click mechanics, requiring players to investigate crime scenes, collect evidence, and engage in court trials. The ‘Psyche-Lock’ system introduces a psychological element to witness interrogations.


Phoenix Wright: Ace Attorney – Justice for All stands as a testament to the power of storytelling in video games, offering players a rich narrative experience filled with twists, turns, and the relentless pursuit of justice.

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