Remember 11: The Age of Infinity (2004)

by Christopher
7 minutes read

Summary

Remember 11: The Age of Infinity (2004)

Remember 11: The Age of Infinity is a visual novel video game developed by KID and published by Cyberfront. It is the third entry in the Infinity series; it is preceded by Never 7: The End of Infinity and Ever 17: The Out of Infinity, and followed by 12Riven: The Psi-Climinal of Integral and Code_18. The game was originally released in Japan for the PlayStation 2 in 2004, and was later ported to the PlayStation Portable in 2009 and to Windows in 2018.

The story of Remember 11 takes place in a hotel called the Infinity, which is located in a remote and unknown location. The hotel is home to a group of strangers who have all been invited to participate in a mysterious game. The game is overseen by a mysterious figure known only as the Master, who tells the guests that they must work together to solve a series of puzzles and escape from the hotel. However, the guests soon learn that the game is not as simple as it seems, and that their lives are at stake.

The gameplay of Remember 11 is similar to that of other visual novels. The player reads through the story and makes choices that affect the course of the game. The game features multiple endings, depending on the choices that the player makes.

Remember 11 is a well-written and engaging visual novel with a cast of memorable characters and a haunting atmosphere. The game’s story is full of twists and turns, and the player is constantly kept guessing about what will happen next. The game’s ending is also very satisfying, and it provides a sense of closure to the story.

Characters

The cast of Remember 11 is made up of a diverse group of characters, each with their own unique backstory and motivations. The main characters are:

  • Satoru Yukidoh: A young man who is invited to the Infinity Hotel after winning a lottery. He is a kind and compassionate person, but he is also haunted by a tragic past.
  • Kokoro Amano: A young woman who is invited to the Infinity Hotel after being involved in a car accident. She is a strong and independent woman, but she is also struggling to come to terms with her past.
  • Hayato Ichimonji: A young man who is invited to the Infinity Hotel after being diagnosed with a terminal illness. He is a brilliant scientist, but he is also arrogant and overconfident.
  • Kaori Shinohara: A young woman who is invited to the Infinity Hotel after being kidnapped. She is a talented singer, but she is also shy and withdrawn.
  • Yohji Manabe: A young man who is invited to the Infinity Hotel after being involved in a murder. He is a skilled detective, but he is also troubled by his past.

Story

The story of Remember 11 begins with the guests arriving at the Infinity Hotel. They are greeted by the Master, who tells them that they have been invited to participate in a game. The guests are initially confused, but they soon agree to play.

The game is divided into a series of rounds. In each round, the guests must solve a puzzle in order to escape from the hotel. The puzzles are increasingly difficult, and the guests soon realize that their lives are at stake.

As the guests play the game, they begin to learn more about each other and about the Master. They also begin to suspect that the game is not as simple as it seems. The guests eventually learn that the Master is a powerful being who has created the Infinity Hotel as a way to trap them. The Master wants to use the guests to achieve his own goals, and he will stop at nothing to get what he wants.

The guests must work together to defeat the Master and escape from the Infinity Hotel. However, they soon learn that the Master is not the only enemy they face. The guests must also contend with their own inner demons and the secrets that they keep from each other.

Themes

Remember 11 is a game that explores a number of different themes, including:

  • The nature of reality: The game constantly challenges the player’s perception of reality. The guests are trapped in a hotel that seems to exist outside of time and space. The Master is a powerful being who can manipulate reality at will. The guests must constantly question what is real and what is not.
  • The importance of choice: The player’s choices have a significant impact on the course of the game. The guests must carefully consider their choices, as they could lead to their death or to their salvation.
  • The power of hope: Even in the darkest of times, there is always hope. The guests must never give up hope, even when all seems lost.

Conclusion

Remember 11 is a well-written and engaging visual novel with a cast of memorable characters and a haunting atmosphere. The game’s story is full of twists and turns, and the player is constantly kept guessing about what will happen next. The game’s ending is also very satisfying, and it provides a sense of closure to the story.

Remember 11 is a must-play for fans of visual novels and adventure games. It is a game that will stay with you long after you finish playing it.

Review Score

9/10

Art

Cover Art

Screenshots

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