Summary
- Release Year: 2010
- Genres: Adventure, Indie, Music, Puzzle, Strategy
- Platforms: Linux, Mac, PC (Microsoft Windows), Wii U
- Developers: Two Tribes B.V., Two Tribes Publishing
- Publishers: Two Tribes B.V., Two Tribes Publishing
Rush (2010): A Cerebral Conveyor Belt Odyssey
Introduction
In the realm of puzzle video games, Rush (2010) stands as a testament to the power of simple mechanics and elegant level design. With its fully three-dimensional levels and intuitive gameplay, Rush challenges players to guide cubes to color-coded exit points using a variety of conveyor belts, warps, stop signs, and splits.
Gameplay
The objective of Rush is simple: guide all of the cubes on the level to their corresponding exit points. However, the execution of this task is anything but straightforward. Players must carefully plan their moves, taking into account the direction of the conveyor belts, the location of the warps, and the timing of the stop signs.
One of the unique features of Rush is its three-dimensional environment. Players can rotate the camera around the level, allowing them to see the puzzle from different angles and plan their moves accordingly. This added dimension of gameplay adds a layer of complexity to the puzzles, making them more challenging and rewarding to solve.
Levels
Rush features over 100 levels, each of which is carefully designed to test the player’s skills. The levels start off relatively simple, but they quickly become more complex, introducing new challenges and obstacles. Some levels require players to use their wits to solve puzzles, while others require quick reflexes and precise timing.
Power-Ups
In addition to the standard conveyor belts, warps, and stop signs, Rush also features a variety of power-ups that can help players solve the puzzles. These power-ups include:
- Speed Boost: Increases the speed of the conveyor belts.
- Slow Down: Decreases the speed of the conveyor belts.
- Reverse: Reverses the direction of the conveyor belts.
- Warp: Teleports the cube to another location on the level.
- Stop Sign: Stops the conveyor belt for a short period of time.
Graphics and Sound
Rush features simple but effective graphics that are clear and easy to read. The game’s soundtrack is also well-done, with catchy tunes that help to create a sense of urgency and excitement.
Replayability
One of the strengths of Rush is its high replayability value. The game’s levels are designed to be challenging, but not impossible, and there is a great sense of satisfaction in solving each puzzle. Additionally, the game’s level editor allows players to create their own levels, which adds to the game’s longevity.
Conclusion
Rush (2010) is a challenging and addictive puzzle game that will keep you entertained for hours. With its fully three-dimensional levels, intuitive gameplay, and variety of power-ups, Rush is a must-play for fans of puzzle games.
Review Score
8.5/10
Art
Cover Art

Screenshots









