Sesame Street: Numbers (1994)

by Christopher
4 minutes read

Summary

Sesame Street: Numbers (1994)

Sesame Street: Numbers is an educational video game developed by Hi Tech Expressions and published by Sega for the Sega Pico. It was released in North America in 1994. The game is designed to teach young children basic math concepts, such as counting, addition, and subtraction.

The game features the beloved characters from the popular children’s television show Sesame Street, including Elmo, Big Bird, and Cookie Monster. The player controls Elmo as he travels through different Sesame Street locations, such as the park, the grocery store, and the library. In each location, Elmo encounters different math problems that he must solve in order to progress.

For example, in the park, Elmo must help Big Bird count the number of birds in a tree. In the grocery store, Elmo must help Cookie Monster add up the number of cookies in his basket. And in the library, Elmo must help Grover subtract the number of books on one shelf from the number of books on another shelf.

The game is designed to be fun and engaging for young children. The math problems are simple and straightforward, and the game provides plenty of positive reinforcement for correct answers. The game also features colorful graphics and catchy music.

Gameplay

Sesame Street: Numbers is a point-and-click adventure game. The player controls Elmo as he explores different Sesame Street locations and solves math problems. The game is divided into four levels, each of which has a different theme. The levels are:

  • The Park: Elmo helps Big Bird count the number of birds in a tree, the number of flowers in a garden, and the number of children playing on the playground.
  • The Grocery Store: Elmo helps Cookie Monster add up the number of cookies in his basket, the number of apples in a bag, and the number of bananas in a bunch.
  • The Library: Elmo helps Grover subtract the number of books on one shelf from the number of books on another shelf, the number of pages in one book from the number of pages in another book, and the number of chapters in one book from the number of chapters in another book.
  • The Schoolhouse: Elmo helps Mr. Hooper count the number of students in his class, the number of desks in the classroom, and the number of pencils in a box.

Each level features a variety of math problems. The problems are simple and straightforward, and they are designed to be accessible to young children. The game provides plenty of positive reinforcement for correct answers, and it also provides hints if the player gets stuck.

Educational Value

Sesame Street: Numbers is a valuable educational tool for young children. The game teaches basic math concepts in a fun and engaging way. The game also helps children to develop their problem-solving skills and their critical thinking skills.

The game is aligned with the Head Start Early Learning Outcomes Framework and the Common Core State Standards for Mathematics. The game can be used to supplement classroom instruction or as a fun and educational activity at home.

Critical Reception

Sesame Street: Numbers received positive reviews from critics. The game was praised for its fun and engaging gameplay, its educational value, and its colorful graphics and catchy music.

Legacy

Sesame Street: Numbers is a classic educational video game that has helped to teach basic math concepts to generations of young children. The game is still popular today, and it is available for purchase on a variety of platforms.

Conclusion

Sesame Street: Numbers is a great educational game for young children. It teaches basic math concepts in a fun and engaging way. The game is also aligned with educational standards and can be used to supplement classroom instruction or as a fun and educational activity at home.

Review Score

7/10

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