Snapper (1982)

by Christopher
5 minutes read

Summary

Snapper (1982): A Pac-Man Clone That’s Still a Lot of Fun to Play Today

Snapper is a Pac-Man clone that was released in arcades in 1982. It was developed by Centuri and published by Sega. The game is very similar to Pac-Man, but there are a few key differences.

One of the most noticeable differences is that Snapper is a two-player game. Players can either work together to clear the maze of dots, or they can compete against each other to see who can eat the most dots and ghosts.

Another difference is that Snapper’s maze is more complex than Pac-Man’s. There are more dead ends and岔路, which makes it more challenging to navigate.

Finally, Snapper’s ghosts are more aggressive than Pac-Man’s. They move faster and they are more likely to chase after the player.

Despite these differences, Snapper is still a very fun and addictive game. It’s a great choice for fans of Pac-Man and other classic arcade games.

Gameplay

The goal of Snapper is to eat all of the dots in the maze while avoiding the ghosts. Players can also eat power pellets to temporarily stun the ghosts and make them vulnerable to being eaten.

There are a total of 256 dots in the maze. Once all of the dots have been eaten, the player will move on to the next level. There are a total of 10 levels in the game.

The ghosts in Snapper are named Blinky, Pinky, Inky, and Clyde. Blinky is the fastest ghost and he always chases after the player. Pinky is the second fastest ghost and she tries to cut off the player’s escape routes. Inky is the third fastest ghost and he moves in a more random pattern. Clyde is the slowest ghost and he is more likely to wander around the maze.

Power Pellets

Power pellets are special items that can be eaten to temporarily stun the ghosts. When a power pellet is eaten, the ghosts will turn blue and they will start to move more slowly. The player can then eat the ghosts to score points.

Power pellets only last for a limited amount of time, so the player must use them wisely. If the player eats a power pellet and then doesn’t eat any ghosts, the ghosts will eventually return to their normal state.

Scoring

Points are scored in Snapper by eating dots, ghosts, and fruit. Dots are worth 10 points each, ghosts are worth 200 points each, and fruit is worth 500 points each.

The player can also earn bonus points by eating multiple ghosts in a row. The more ghosts the player eats in a row, the more bonus points they will earn.

Two-Player Mode

Snapper is a two-player game. Players can either work together to clear the maze of dots, or they can compete against each other to see who can eat the most dots and ghosts.

In two-player mode, the players take turns controlling Snapper. The player who is not controlling Snapper can move around the maze and eat dots, but they cannot eat ghosts.

The first player to reach 10,000 points wins the game.

Legacy

Snapper was a popular arcade game in the early 1980s. It was one of the first Pac-Man clones to be released, and it helped to popularize the genre.

Snapper has been ported to a number of different platforms, including the Atari 2600, the Commodore 64, and the Nintendo Entertainment System. It is still available to play on a number of online gaming platforms.

Snapper is a classic arcade game that is still a lot of fun to play today. It’s a great choice for fans of Pac-Man and other classic arcade games.

Review Score

7/10

Art

Cover Art

Screenshots

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More