The Elder Scrolls Travels: Shadowkey (2004)

by Ji-yeong
5 minutes read


The Elder Scrolls Travels: Shadowkey: A Detailed Exploration of the Forgotten Mobile RPG


Released in 2004, The Elder Scrolls Travels: Shadowkey was the third installment in the Elder Scrolls Travels series, a spin-off of the popular Elder Scrolls franchise. Developed by Vir2L Studios and published by Bethesda Softworks, Shadowkey was released exclusively for mobile phones, bringing the vast and immersive world of Tamriel to the palm of players’ hands.


Shadowkey is an action-RPG that combines real-time combat with exploration and puzzle-solving. Players take on the role of a customizable hero who must embark on a quest to save their village from marauding raiders. The game features a top-down perspective, allowing players to navigate through a variety of environments, including dungeons, forests, and towns.

Combat is fast-paced and visceral, with players using a variety of weapons, spells, and abilities to defeat their enemies. Shadowkey also features a unique “Shadowkey” mechanic, which allows players to create and use magical keys to unlock doors, solve puzzles, and bypass obstacles.


The story of Shadowkey unfolds in the province of Morrowind, shortly after the events of The Elder Scrolls III: Morrowind. Players are tasked with protecting their village from a group of raiders known as the Shadow Legion. As they investigate the Legion’s motives, they uncover a sinister plot involving the powerful Shadowmage Skelos Undriel.

Undriel seeks to capture the Star Teeth, ancient artifacts that grant immense power. The player must race against time to find the Star Teeth before Undriel and use their combined power to defeat him.


Shadowkey features a large and detailed world for players to explore. In addition to the main storyline, there are numerous side quests and hidden areas to discover. Players can explore ancient ruins, solve puzzles, and interact with a variety of characters.

The game’s world is filled with a rich lore and history, tying it into the broader Elder Scrolls universe. Players will encounter familiar races, factions, and locations from the mainline games.


Upon its release, The Elder Scrolls Travels: Shadowkey received generally positive reviews from critics. The game was praised for its engaging gameplay, immersive world, and faithfulness to the Elder Scrolls lore. However, it was also criticized for its short length and some technical issues.

Despite its flaws, Shadowkey remains a beloved entry in the Elder Scrolls franchise. It was one of the first successful mobile RPGs, and it helped to pave the way for future mobile gaming experiences.


The Elder Scrolls Travels: Shadowkey is a significant game in the history of mobile gaming. It demonstrated that complex and immersive RPG experiences could be successfully translated to the mobile platform. The game’s success helped to inspire a wave of mobile RPGs that followed in its footsteps.

Shadowkey also played a role in expanding the Elder Scrolls universe. It introduced new characters, locations, and lore that would later be referenced in future Elder Scrolls games. The game’s unique Shadowkey mechanic has also been used in other Elder Scrolls spin-offs, such as Blades.


The Elder Scrolls Travels: Shadowkey is a forgotten gem of the mobile gaming world. It offers a deep and engaging RPG experience that rivals many of its console and PC counterparts. While it may not be as well-known as other Elder Scrolls games, Shadowkey is a must-play for fans of the franchise and mobile RPG enthusiasts alike.

Review Score



Cover Art


This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More