The Legend of Zelda: Ocarina of Time (1998)

by Christopher
5 minutes read


A landmark title that set new standards for gameplay, narrative, and immersion in video games.


‘The Legend of Zelda: Ocarina of Time’ is the fifth main installment in the Zelda series, released for the Nintendo 64 in 1998.


The game’s narrative revolves around the Gerudo King and evil wizard Ganondorf’s rise to power and the hero’s quest to defeat him and bring peace to the land of Hyrule. The player controls Link, a young Hylian boy, who must defend Hyrule and the Triforce from Ganondorf. Through the power of the Ocarina of Time, Link travels back and forth through time to set things right again.

The story begins when a young Kokiri boy named Link is awakened by the fairy Navi. The fairy warns him of The Great Calamity: Ganondorf. Traveling across the land of Hyrule, Link must save the kingdom and Princess Zelda from Ganon’s plot to obtain the ultimate power in all the land: The Triforce. With the help of The Seven Sages and the elusive Sheik, Link embarks on the quest of a lifetime to stop Ganondorf once and for all.

The gameplay of “Ocarina of Time” is similar to previous entries in The Legend of Zelda series. Players control Link in the fantasy land of Hyrule on a quest to rescue Princess Zelda and defeat the evil Ganondorf. To progress, players must explore dungeons, defeat enemies, solve puzzles, and navigate an overworld.

The game introduced several innovative features to the series, such as a target-lock system and context-sensitive buttons, which have since become common in 3D adventure games. The player must play songs on an ocarina to progress. The game was acclaimed by critics and consumers, who praised its visuals, sound, gameplay, soundtrack, and writing.


Link, Ganondorf, Zelda


Exploration, puzzle-solving, and combat with innovative mechanics like Z-targeting and music-based puzzles.


‘Ocarina of Time’ has influenced countless games with its innovations.

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