Tom Clancy’s Splinter Cell: Double Agent (2006)

by Christopher
6 minutes read

Summary

Tom Clancy’s Splinter Cell: Double Agent (2006)

The Best Splinter Cell Game Ever Made

Tom Clancy’s Splinter Cell: Double Agent is a stealth action game developed by Ubisoft Shanghai and Ubisoft Montreal, and published by Ubisoft. It was released on October 17, 2006, for the Xbox 360, Xbox, PlayStation 2, GameCube, and Windows. It is the fourth installment in the Splinter Cell series, and the first to be developed for next-generation consoles.

Double Agent sees the return of Sam Fisher, the protagonist of the previous Splinter Cell games. This time, Sam is tasked with infiltrating a terrorist group and gathering intelligence on their plans. However, Sam’s cover is blown, and he is forced to become a double agent, working for both the terrorists and the NSA.

Double Agent introduces a number of new gameplay elements to the Splinter Cell series, including a branching storyline that changes depending on the player’s choices. Players can choose to side with either the terrorists or the NSA, and their choices will affect the story and gameplay.

Double Agent also features a new upgrade system that allows players to customize Sam’s weapons and gadgets. Players can choose from a variety of upgrades, such as improved night vision, silenced weapons, and body armor.

The game’s multiplayer mode allows players to compete against each other in a variety of game modes, including deathmatch, team deathmatch, and capture the flag. Players can also cooperate with each other in co-op mode, which allows them to complete missions together.

Double Agent was a critical and commercial success, selling over 4 million copies worldwide. It was praised for its innovative gameplay, branching storyline, and intense action sequences.

Gameplay

Double Agent is a stealth action game that puts players in control of Sam Fisher, a highly trained operative who must infiltrate a terrorist group and gather intelligence on their plans. Players must use stealth and cunning to avoid detection, and they can use a variety of weapons and gadgets to complete their missions.

The game’s branching storyline is one of its most unique features. Players’ choices throughout the game will affect the story and gameplay, and there are multiple different endings depending on the choices that are made.

Double Agent also features a new upgrade system that allows players to customize Sam’s weapons and gadgets. Players can choose from a variety of upgrades, such as improved night vision, silenced weapons, and body armor.

Setting

Double Agent is set in a near-future world where terrorism is on the rise. Sam Fisher is tasked with infiltrating a terrorist group known as the JBA, which is planning a major attack on the United States.

The game’s setting is dark and gritty, and it features a number of realistic locations, such as a terrorist training camp, a chemical weapons factory, and a nuclear power plant.

Characters

  • Sam Fisher: The protagonist of the game, Sam Fisher is a highly trained operative who must infiltrate a terrorist group and gather intelligence on their plans.
  • Irving Lambert: Sam’s commanding officer at the NSA.
  • Anna Grimsdóttír: A double agent who is working with Sam.
  • Emile Dufraisne: The leader of the JBA terrorist group.

Critical Reception

Double Agent was a critical and commercial success, selling over 4 million copies worldwide. It was praised for its innovative gameplay, branching storyline, and intense action sequences.

  • IGN: “Double Agent is the best Splinter Cell game yet.”
  • GameSpot: “Double Agent is a must-play for fans of the stealth genre.”
  • Eurogamer: “Double Agent is a thrilling and immersive experience that will keep you on the edge of your seat from start to finish.”

Legacy

Double Agent is considered to be one of the best stealth action games ever made. It was a critical and commercial success, and it helped to solidify the Splinter Cell series as one of the most popular stealth franchises in gaming.

Double Agent’s branching storyline and innovative gameplay mechanics have been influential on other stealth games, and it is still considered to be one of the best examples of the genre.

Review Score

9/10

Art

Cover Art

Screenshots

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More