Voyager (1989)

by Nish
4 minutes read

Summary

Voyager (1989): A Space Shooter Classic

Voyager is a first-person space combat simulator released in 1989 for the Amiga, Atari ST, and DOS. It was developed by Krisalis Software and published by Psygnosis. Voyager was one of the first games to use polygon graphics, and its 3D engine was groundbreaking at the time.

The game is set in the year 2344. The player takes on the role of a pilot of a starfighter called the Voyager. The Voyager is equipped with a variety of weapons, including lasers, missiles, and bombs. The player must use these weapons to defeat enemy ships and complete missions.

Voyager’s gameplay is simple but addictive. The player flies through space, shooting at enemy ships and dodging their fire. The game features a variety of different enemy ships, each with its own unique strengths and weaknesses. The player must learn to identify each type of enemy ship and develop strategies for defeating them.

Voyager was a critical and commercial success. It was praised for its innovative graphics, exciting gameplay, and challenging difficulty. The game was also a pioneer in the use of 3D graphics in video games. Voyager’s success helped to pave the way for other 3D space combat sims, such as Wing Commander and X-Wing.

Gameplay

Voyager is a first-person space combat simulator. The player flies through space in a starfighter called the Voyager. The Voyager is equipped with a variety of weapons, including lasers, missiles, and bombs. The player must use these weapons to defeat enemy ships and complete missions.

The game features a variety of different enemy ships, each with its own unique strengths and weaknesses. The player must learn to identify each type of enemy ship and develop strategies for defeating them.

Voyager’s missions are varied and challenging. The player must escort convoys, destroy enemy bases, and even rescue hostages. The game’s difficulty is unforgiving, and the player must be prepared to die often.

Graphics

Voyager was one of the first games to use polygon graphics. The game’s 3D engine was groundbreaking at the time, and it allowed the player to experience space combat in a way that was not possible with previous games.

The game’s graphics are simple but effective. The player’s ship and the enemy ships are all rendered in 3D, and the backgrounds are filled with stars and nebulae. The game’s framerate is smooth, and the action is fast and fluid.

Sound

Voyager’s sound is also impressive. The game’s sound effects are realistic and immersive. The player can hear the roar of their ship’s engines, the whine of lasers, and the explosions of enemy ships. The game’s music is also excellent. It is a mix of electronic and orchestral music that perfectly captures the game’s atmosphere.

Conclusion

Voyager is a classic space combat simulator. It was one of the first games to use polygon graphics, and its 3D engine was groundbreaking at the time. The game’s gameplay is simple but addictive, and the missions are varied and challenging. Voyager is a must-play for fans of space combat sims.

Additional Information

  • Voyager was developed by Krisalis Software, a British video game developer.
  • Voyager was published by Psygnosis, a British video game publisher.
  • Voyager was released in 1989 for the Amiga, Atari ST, and DOS.
  • Voyager was a critical and commercial success.
  • Voyager was one of the first games to use polygon graphics.
  • Voyager’s 3D engine was groundbreaking at the time.
  • Voyager’s gameplay is simple but addictive.
  • Voyager’s missions are varied and challenging.
  • Voyager’s graphics are simple but effective.
  • Voyager’s sound is also impressive.
  • Voyager is a must-play for fans of space combat sims.

Review Score

8/10

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More