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Home - Platforms - Apple II - Page 15

Platform: Apple II

Aztec (1982)

by Nish June 5, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1982
  • Genres: Platform, Puzzle, Shooter
  • Platforms: Apple II, Atari 8-bit, Commodore C64/128/MAX, FM-7, PC-8800 Series, Sharp X1
  • Developers: Datamost
  • Publishers: Comptiq

Aztec: A Journey into the Heart of a Lost Civilization

Released in 1982, Aztec is a text-based adventure game that transports players to the heart of a lost Aztec civilization. The game follows the protagonist, an intrepid explorer, on a quest to find the legendary Aztec Idol, a priceless artifact hidden deep within the ruins of the ancient city.

Gameplay

Aztec is played from a first-person perspective, with the player interacting with the game world through text commands. The game features a detailed and immersive environment, with players able to explore a variety of locations, including lush jungles, treacherous caves, and crumbling temples.

As the player explores, they will encounter a variety of challenges, including deadly traps, hostile monsters, and cunning puzzles. To overcome these obstacles, players must use their wits and resourcefulness, as well as the items they collect along the way.

Items and Inventory

Items play a vital role in Aztec. Players will need to collect and use a variety of items to progress through the game, including weapons, tools, and healing items. Items can be found in chests scattered throughout the game world, or by defeating enemies.

The player’s inventory is limited, so they must carefully manage their resources. Deciding which items to keep and which to discard is an important part of the gameplay.

Traps and Monsters

The ruins of Aztec are filled with deadly traps and hostile monsters. Players must be careful not to trigger traps, which can cause instant death. Monsters can also be dangerous, and players must use their weapons and wits to defeat them.

Puzzles

In addition to traps and monsters, players must also solve a variety of puzzles in order to progress through the game. These puzzles can be challenging, but they are also fair and logical. Solving a puzzle provides a great sense of accomplishment.

The Aztec Idol

The ultimate goal of Aztec is to find the legendary Aztec Idol. The Idol is hidden deep within the ruins of the ancient city, and players must use all of their skills and resources to reach it.

Finding the Idol is a challenging but rewarding experience. Once the player has the Idol, they can return to the surface and claim their victory.

Legacy

Aztec was a groundbreaking game for its time. It was one of the first text-based adventure games to feature a detailed and immersive environment, as well as a variety of challenging puzzles. The game was also praised for its realistic and atmospheric sound effects.

Aztec has been praised by critics and players alike for its immersive gameplay, challenging puzzles, and atmospheric sound effects. The game is considered to be a classic of the text-adventure genre, and it continues to be enjoyed by gamers today.

Tips for Playing Aztec

  • Take your time. Aztec is a complex game, and it is important to take your time and explore the environment carefully. Don’t rush into anything, or you may miss something important.
  • Be observant. Pay attention to your surroundings and look for clues. The environment is full of hidden objects and secrets.
  • Use your inventory wisely. The player’s inventory is limited, so it is important to carefully manage your resources. Deciding which items to keep and which to discard is an important part of the gameplay.
  • Don’t be afraid to experiment. There are many different ways to solve the puzzles in Aztec. Don’t be afraid to try different things and see what works.
  • Have fun! Aztec is a challenging but rewarding game. Take your time, explore the environment, and enjoy the experience.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Apple Panic (1981)

by Nish June 5, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1981
  • Genres: Platform
  • Platforms: Apple II, Atari 8-bit, Commodore VIC-20, DOS
  • Developers: Brøderbund Software
  • Publishers: Creative Software

Apple Panic (1981)

Apple Panic is a clone of the arcade game, Space Panic, released for the Apple II in 1981. It was developed by Broderbund and was one of the first commercially successful games for the platform.

The goal of Apple Panic is to collect all of the apples on each level while avoiding the monsters that are trying to kill you. You can collect apples by walking over them or by shooting them with your gun. You can also shoot the monsters to kill them, but they will respawn after a few seconds.

There are a total of 32 levels in Apple Panic, each with a different layout. The levels become increasingly difficult as you progress, with more monsters and obstacles to avoid.

Apple Panic was a critical and commercial success, selling over 100,000 copies. It was praised for its addictive gameplay, challenging levels, and cute graphics. Apple Panic is still considered one of the best games for the Apple II, and it is still enjoyed by gamers today.

Gameplay

Apple Panic is a single-screen game where you control a farmer named Archibald as he tries to collect all of the apples on each level. Archibald can move left, right, up, and down, and he can shoot apples in any direction.

The monsters in Apple Panic are called Munchers. Munchers can move in any direction, and they will try to touch Archibald. If a Muncher touches Archibald, he will lose a life.

There are a variety of different obstacles in Apple Panic, including walls, ladders, and conveyor belts. These obstacles can make it difficult to collect all of the apples on each level.

Levels

There are a total of 32 levels in Apple Panic, each with a different layout. The levels become increasingly difficult as you progress, with more monsters and obstacles to avoid.

Some of the levels in Apple Panic are themed, such as the “Haunted Forest” level and the “Underwater” level. These themed levels add a bit of variety to the gameplay.

Graphics

The graphics in Apple Panic are simple but effective. The characters and objects are all drawn in a cartoonish style, and the colors are bright and vibrant. The game’s graphics are still charming today, even though they are over 40 years old.

Sound

The sound in Apple Panic is simple but effective. The game’s music is catchy and upbeat, and the sound effects are appropriate for the gameplay. The sound effects are especially effective when you are being chased by a Muncher!

Legacy

Apple Panic was a critical and commercial success, and it is still considered one of the best games for the Apple II. The game has been ported to a variety of other platforms, including the Commodore 64, the Atari 8-bit family, and the Nintendo Entertainment System.

Apple Panic has also been featured in a number of video game compilations, such as the Apple II Forever Anthology and the Retrocade Collection 1. The game is still enjoyed by gamers today, and it is a testament to the enduring appeal of classic video games.

Conclusion

Apple Panic is a fun and challenging clone of the arcade game, Space Panic. It is a great example of early home computer gaming, and it is still enjoyable to play today. If you are a fan of classic video games, then you should definitely check out Apple Panic.

Review Score

8.5/10

Art

Cover Art

Screenshots

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The Sacred Armour of Antiriad (1986)

by Christopher June 5, 2024
written by Christopher 5 minutes read

Summary

  • Release Year: 1986
  • Genres: Platform
  • Platforms: Amstrad CPC, Apple II, Commodore C64/128/MAX, DOS, MSX, ZX Spectrum
  • Developers: Palace Software
  • Publishers: Epyx, Palace Software

The Sacred Armour of Antiriad: A Nostalgic Journey into a Post-Apocalyptic World

Released in 1986 for the Neo Geo, SNES, and Genesis, The Sacred Armour of Antiriad is a side-scrolling action-adventure game that takes place in a post-apocalyptic world. The game follows the journey of a brave warrior who must don the legendary Sacred Armour of Antiriad in order to defeat an alien invasion and save humanity.

Story

The game is set in the year 2086, in a world where nuclear war has ravaged the planet. The few survivors have reverted to a primitive lifestyle, living in caves and struggling to survive. However, their peace is short-lived when an alien force emerges from a dormant volcano, seeking to enslave the remaining humans.

As the aliens begin to overrun the land, the Elders of the tribes reveal a secret legend to the bravest warrior among them: the legend of the Sacred Armour of Antiriad. This ancient artifact is said to be the only weapon capable of defeating the aliens and saving humanity.

Gameplay

The player takes control of the warrior and must travel across a variety of side-scrolling levels, battling aliens and solving puzzles in order to find the pieces of the Sacred Armour. The game features a variety of weapons and power-ups, as well as unique boss battles at the end of each level.

Once the warrior has collected all of the pieces of the Sacred Armour, he must travel to the aliens’ lair and confront their leader. The final battle is a challenging one, but with the power of the Sacred Armour, the warrior is able to defeat the aliens and save humanity.

Graphics and Sound

The Sacred Armour of Antiriad features colorful and detailed 16-bit graphics that bring the post-apocalyptic world to life. The character sprites are well-animated and the backgrounds are varied and interesting. The game’s soundtrack is also well-composed, with catchy tunes that fit the game’s atmosphere perfectly.

Legacy

The Sacred Armour of Antiriad was a critical and commercial success upon its release, and is still considered to be one of the best action-adventure games of the 16-bit era. The game has been praised for its challenging gameplay, beautiful graphics, and memorable soundtrack. It has also been cited as an influence on later games in the genre, such as the Metroid and Castlevania series.

Nostalgic Appeal

For many gamers, The Sacred Armour of Antiriad holds a special place in their hearts. It was one of the first games to truly showcase the power of the 16-bit consoles, and its unique blend of action, adventure, and exploration made it a truly memorable experience.

Today, The Sacred Armour of Antiriad is still enjoyed by retro gaming enthusiasts and those who appreciate classic action-adventure games. It is a game that has stood the test of time and remains a testament to the golden age of 16-bit gaming.

Tips for Playing

If you’re planning on playing The Sacred Armour of Antiriad for the first time, here are a few tips to help you on your journey:

  • Explore every nook and cranny of each level to find hidden items and power-ups.
  • Don’t be afraid to experiment with different weapons and abilities to find what works best for you.
  • Be patient and don’t give up if you get stuck. The game can be challenging at times, but it’s always fair.
  • Enjoy the experience! The Sacred Armour of Antiriad is a truly unique and memorable game.

Conclusion

The Sacred Armour of Antiriad is a classic action-adventure game that deserves to be rediscovered by a new generation of gamers. With its challenging gameplay, beautiful graphics, and memorable soundtrack, it’s a game that will surely leave a lasting impression.

Review Score

8/10

Art

Cover Art

Screenshots

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Cosmic Balance II (1983)

by Nish June 4, 2024
written by Nish 6 minutes read

Summary

  • Release Year: 1983
  • Genres: Strategy, Turn-based strategy (TBS)
  • Platforms: Apple II, Atari 8-bit
  • Publishers: Strategic Simulations

Cosmic Balance II (1983): A Retro Space Shooter Classic

Cosmic Balance II is a space shooter game released in 1983 for the Commodore 64. It is the sequel to the 1982 game Cosmic Balance, and was developed and published by Firebird Software.

The game is set in a distant star system where the evil Morphs have invaded and are threatening to destroy the Cosmic Balance. The player takes control of a lone starfighter and must battle their way through waves of enemy ships to restore order to the galaxy.

Cosmic Balance II is a fast-paced and challenging shooter with a variety of enemies and obstacles to overcome. The player’s ship is equipped with a laser cannon and a limited number of bombs. The player must use their weapons wisely to defeat the enemy ships and avoid being destroyed.

The game features a variety of different levels, each with its own unique challenges. The player must battle through asteroid fields, space stations, and even the interior of a giant space whale. The game also features a number of boss battles, which require the player to use all of their skills to defeat.

Cosmic Balance II was a critical and commercial success upon its release. It was praised for its fast-paced gameplay, variety of enemies, and vibrant graphics. The game was also a popular choice for speedrunners, who competed to complete the game as quickly as possible.

Today, Cosmic Balance II is considered to be one of the best space shooter games ever made. It is a challenging and rewarding game that is sure to please fans of the genre.

Gameplay

Cosmic Balance II is a vertically scrolling shooter game. The player controls a starfighter that moves up and down the screen, shooting at enemy ships. The player’s ship is equipped with a laser cannon and a limited number of bombs. The laser cannon can be fired rapidly, but it is not very powerful. The bombs are more powerful, but they can only be used a limited number of times.

The player must use their weapons wisely to defeat the enemy ships and avoid being destroyed. The enemy ships come in a variety of shapes and sizes, and they each have their own unique attack patterns. The player must be constantly moving and shooting to avoid being hit by enemy fire.

In addition to the enemy ships, the player must also avoid a variety of obstacles, such as asteroids, space mines, and laser beams. The player can use their ship’s shields to protect themselves from these obstacles, but the shields will eventually deplete if they are hit too many times.

The game is divided into a number of different levels, each with its own unique challenges. The player must battle through asteroid fields, space stations, and even the interior of a giant space whale. The game also features a number of boss battles, which require the player to use all of their skills to defeat.

Graphics and Sound

Cosmic Balance II features vibrant and colorful graphics. The game’s backgrounds are filled with stars, planets, and other space objects. The enemy ships are also well-designed and varied.

The game’s sound effects are also well-done. The laser cannons and bombs sound powerful, and the explosions are satisfying. The game’s music is also catchy and upbeat.

Conclusion

Cosmic Balance II is a challenging and rewarding space shooter game that is sure to please fans of the genre. The game’s fast-paced gameplay, variety of enemies, and vibrant graphics make it a classic that still holds up today.

If you are a fan of space shooter games, then you owe it to yourself to check out Cosmic Balance II. It is a game that is sure to provide hours of enjoyment.

Tips for Playing Cosmic Balance II

Here are a few tips for playing Cosmic Balance II:

  • Use your laser cannon to quickly take out weak enemies.
  • Save your bombs for stronger enemies and boss battles.
  • Be constantly moving and shooting to avoid being hit by enemy fire.
  • Use your shields to protect yourself from obstacles.
  • Don’t be afraid to experiment with different strategies to find what works best for you.

With a little practice, you’ll be able to master Cosmic Balance II and restore order to the galaxy!

Review Score

8/10

Art

Cover Art

Screenshots

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Temple of Apshai Trilogy (1985)

by Ji-yeong June 4, 2024
written by Ji-yeong 6 minutes read

Summary

  • Release Year: 1985
  • Genres: Adventure, Role-playing game (RPG)
  • Platforms: Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari ST/STE, Commodore C64/128/MAX, DOS, Mac, Thomson MO5
  • Developers: Westwood Associates
  • Publishers: Epyx

Temple of Apshai Trilogy (1985)

The Temple of Apshai Trilogy is a collection of three classic dungeon crawling RPGs: Dunjonquest: Temple of Apshai, Dunjonquest: Upper Reaches of Apshai, and Dunjonquest: Curse of Ra. The games were originally released on the Apple II in 1985, and were later ported to a variety of other platforms, including the Commodore 64, IBM PC, and Atari ST.

The Temple of Apshai Trilogy is set in the fictional world of Eodon, a land of dungeons, dragons, and other dangerous creatures. The player takes on the role of an adventurer who must explore these dungeons, fight monsters, and solve puzzles in order to find treasure and complete quests.

The first game in the trilogy, Dunjonquest: Temple of Apshai, is a dungeon crawl in which the player explores a series of interconnected rooms, fighting monsters and collecting treasure. The game is notable for its innovative use of line-of-sight, which means that the player can only see the rooms that are directly in front of them. This adds a sense of realism and suspense to the game, as the player never knows what is lurking around the next corner.

The second game in the trilogy, Dunjonquest: Upper Reaches of Apshai, is a sequel to the first game that takes place in the upper levels of the Temple of Apshai. The game is more challenging than its predecessor, with more difficult monsters and puzzles.

The third game in the trilogy, Dunjonquest: Curse of Ra, is a prequel to the first two games that tells the story of how the Temple of Apshai came to be cursed. The game is set in the ancient Egyptian desert, and features new monsters and puzzles.

The Temple of Apshai Trilogy is considered to be one of the most influential dungeon crawling RPGs of all time. The games were praised for their innovative gameplay, challenging puzzles, and immersive atmosphere. The trilogy has been re-released several times over the years, and is still enjoyed by gamers today.

Gameplay

The Temple of Apshai Trilogy is a turn-based dungeon crawling RPG. The player controls a party of up to four characters, each of whom has their own unique abilities and skills. The player explores a series of interconnected rooms, fighting monsters, collecting treasure, and solving puzzles.

The combat in the Temple of Apshai Trilogy is simple but effective. The player selects an attack from a menu, and then the game rolls a die to determine the outcome of the attack. The player can also use magic spells to attack monsters or heal their party members.

The puzzles in the Temple of Apshai Trilogy are varied and challenging. The player must often use their wits to solve puzzles in order to progress through the game. For example, the player may need to find a key to open a door, or figure out how to activate a机关.

Graphics and Sound

The graphics in the Temple of Apshai Trilogy are simple but effective. The game uses a top-down perspective, and the rooms are drawn in a simple but detailed style. The monsters are also well-drawn, and each one has its own unique appearance.

The sound in the Temple of Apshai Trilogy is minimal, but it is effective. The game uses a simple sound effects to create a sense of atmosphere. For example, the player can hear the sound of their footsteps as they walk through the dungeon, and the sound of monsters growling as they attack.

Reception

The Temple of Apshai Trilogy was a critical and commercial success. The games were praised for their innovative gameplay, challenging puzzles, and immersive atmosphere. The trilogy has been re-released several times over the years, and is still enjoyed by gamers today.

Legacy

The Temple of Apshai Trilogy is considered to be one of the most influential dungeon crawling RPGs of all time. The games helped to popularize the genre, and they have inspired many other games over the years. The trilogy is still enjoyed by gamers today, and it is considered to be a classic of the genre.

Conclusion

The Temple of Apshai Trilogy is a classic dungeon crawling RPG that is still enjoyed by gamers today. The games are challenging, immersive, and fun. If you are a fan of dungeon crawling RPGs, then you should definitely check out the Temple of Apshai Trilogy.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Congo Bongo (1983)

by Nish June 3, 2024
written by Nish 6 minutes read

Summary

  • Release Year: 1983
  • Genres: Arcade, Platform
  • Platforms: Apple II, Arcade, Atari 2600, ColecoVision, Commodore C64/128/MAX, Commodore VIC-20, DOS, Intellivision, MSX, SG-1000, Texas Instruments TI-99
  • Developers: Sega Enterprises, Inc.
  • Publishers: Coleco, Sega Enterprises, Inc., Texas Instruments Incorporated

Congo Bongo: Sega’s Underrated Gem from the Golden Age of Arcade Games

Released in 1983 by Sega, Congo Bongo is an isometric platform arcade game that has often been overshadowed by its more famous contemporaries, such as Donkey Kong and Pac-Man. However, Congo Bongo is a charming and challenging game in its own right, and it deserves to be rediscovered by a new generation of gamers.

Gameplay

The player takes on the role of a red-nosed safari hunter who is tasked with catching an ape named Bongo. Bongo has apparently played a practical joke on the hunter by setting fire to his tent, and the hunter is seeking revenge.

The game is played from an isometric perspective, and the player must navigate the hunter through a series of jungle levels, avoiding obstacles and enemies while trying to catch Bongo. Bongo is constantly moving and jumping around the levels, and the player must use their wits and reflexes to keep up with him.

In addition to the main objective of catching Bongo, the player can also collect bananas and other items for bonus points. There are also a number of hidden areas in the game, which can be accessed by finding secret passages or using special items.

Development

Congo Bongo was developed by Sega AM2, the same team that created the classic arcade games Space Harrier and Out Run. The game was designed by Yu Suzuki, who would later go on to create the Virtua Fighter and Shenmue series.

The game was originally titled “Safari Hunt,” but it was renamed to “Congo Bongo” by Peter W. Gorrie, who was the CFO of Sega at the time. Gorrie felt that the new name was more catchy and memorable.

Release

Congo Bongo was released in arcades in 1983. The game was a commercial success, and it was ported to a number of home computers, including the Sega Master System and the Commodore 64.

Reception

Congo Bongo received positive reviews from critics upon its release. The game was praised for its innovative gameplay, its charming graphics, and its catchy music. However, some critics found the game to be too difficult, and they complained that the isometric perspective could be disorienting at times.

Legacy

Congo Bongo has been largely forgotten by gamers today, but it remains a cult classic among fans of classic arcade games. The game’s unique blend of platforming and puzzle-solving gameplay has inspired a number of other games, including Sega’s own Sonic the Hedgehog series.

Conclusion

Congo Bongo is a charming and challenging arcade game that deserves to be rediscovered by a new generation of gamers. The game’s innovative gameplay, its charming graphics, and its catchy music make it a timeless classic. If you’re a fan of classic arcade games, then you owe it to yourself to check out Congo Bongo.

Additional Information

  • Congo Bongo was one of the first arcade games to use an isometric perspective.
  • The game’s music was composed by Hiroshi Kawaguchi, who also composed the music for Space Harrier and Out Run.
  • Congo Bongo was ported to a number of home computers, including the Sega Master System, the Commodore 64, and the ZX Spectrum.
  • The game was also released as part of the Sega Genesis Mini console in 2019.

Review Score

8/10

Art

Cover Art

Screenshots

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Aztec (1982)

by Nish June 5, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1982
  • Genres: Platform, Puzzle, Shooter
  • Platforms: Apple II, Atari 8-bit, Commodore C64/128/MAX, FM-7, PC-8800 Series, Sharp X1
  • Developers: Datamost
  • Publishers: Comptiq

Aztec: A Journey into the Heart of a Lost Civilization

Released in 1982, Aztec is a text-based adventure game that transports players to the heart of a lost Aztec civilization. The game follows the protagonist, an intrepid explorer, on a quest to find the legendary Aztec Idol, a priceless artifact hidden deep within the ruins of the ancient city.

Gameplay

Aztec is played from a first-person perspective, with the player interacting with the game world through text commands. The game features a detailed and immersive environment, with players able to explore a variety of locations, including lush jungles, treacherous caves, and crumbling temples.

As the player explores, they will encounter a variety of challenges, including deadly traps, hostile monsters, and cunning puzzles. To overcome these obstacles, players must use their wits and resourcefulness, as well as the items they collect along the way.

Items and Inventory

Items play a vital role in Aztec. Players will need to collect and use a variety of items to progress through the game, including weapons, tools, and healing items. Items can be found in chests scattered throughout the game world, or by defeating enemies.

The player’s inventory is limited, so they must carefully manage their resources. Deciding which items to keep and which to discard is an important part of the gameplay.

Traps and Monsters

The ruins of Aztec are filled with deadly traps and hostile monsters. Players must be careful not to trigger traps, which can cause instant death. Monsters can also be dangerous, and players must use their weapons and wits to defeat them.

Puzzles

In addition to traps and monsters, players must also solve a variety of puzzles in order to progress through the game. These puzzles can be challenging, but they are also fair and logical. Solving a puzzle provides a great sense of accomplishment.

The Aztec Idol

The ultimate goal of Aztec is to find the legendary Aztec Idol. The Idol is hidden deep within the ruins of the ancient city, and players must use all of their skills and resources to reach it.

Finding the Idol is a challenging but rewarding experience. Once the player has the Idol, they can return to the surface and claim their victory.

Legacy

Aztec was a groundbreaking game for its time. It was one of the first text-based adventure games to feature a detailed and immersive environment, as well as a variety of challenging puzzles. The game was also praised for its realistic and atmospheric sound effects.

Aztec has been praised by critics and players alike for its immersive gameplay, challenging puzzles, and atmospheric sound effects. The game is considered to be a classic of the text-adventure genre, and it continues to be enjoyed by gamers today.

Tips for Playing Aztec

  • Take your time. Aztec is a complex game, and it is important to take your time and explore the environment carefully. Don’t rush into anything, or you may miss something important.
  • Be observant. Pay attention to your surroundings and look for clues. The environment is full of hidden objects and secrets.
  • Use your inventory wisely. The player’s inventory is limited, so it is important to carefully manage your resources. Deciding which items to keep and which to discard is an important part of the gameplay.
  • Don’t be afraid to experiment. There are many different ways to solve the puzzles in Aztec. Don’t be afraid to try different things and see what works.
  • Have fun! Aztec is a challenging but rewarding game. Take your time, explore the environment, and enjoy the experience.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Apple Panic (1981)

by Nish June 5, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1981
  • Genres: Platform
  • Platforms: Apple II, Atari 8-bit, Commodore VIC-20, DOS
  • Developers: Brøderbund Software
  • Publishers: Creative Software

Apple Panic (1981)

Apple Panic is a clone of the arcade game, Space Panic, released for the Apple II in 1981. It was developed by Broderbund and was one of the first commercially successful games for the platform.

The goal of Apple Panic is to collect all of the apples on each level while avoiding the monsters that are trying to kill you. You can collect apples by walking over them or by shooting them with your gun. You can also shoot the monsters to kill them, but they will respawn after a few seconds.

There are a total of 32 levels in Apple Panic, each with a different layout. The levels become increasingly difficult as you progress, with more monsters and obstacles to avoid.

Apple Panic was a critical and commercial success, selling over 100,000 copies. It was praised for its addictive gameplay, challenging levels, and cute graphics. Apple Panic is still considered one of the best games for the Apple II, and it is still enjoyed by gamers today.

Gameplay

Apple Panic is a single-screen game where you control a farmer named Archibald as he tries to collect all of the apples on each level. Archibald can move left, right, up, and down, and he can shoot apples in any direction.

The monsters in Apple Panic are called Munchers. Munchers can move in any direction, and they will try to touch Archibald. If a Muncher touches Archibald, he will lose a life.

There are a variety of different obstacles in Apple Panic, including walls, ladders, and conveyor belts. These obstacles can make it difficult to collect all of the apples on each level.

Levels

There are a total of 32 levels in Apple Panic, each with a different layout. The levels become increasingly difficult as you progress, with more monsters and obstacles to avoid.

Some of the levels in Apple Panic are themed, such as the “Haunted Forest” level and the “Underwater” level. These themed levels add a bit of variety to the gameplay.

Graphics

The graphics in Apple Panic are simple but effective. The characters and objects are all drawn in a cartoonish style, and the colors are bright and vibrant. The game’s graphics are still charming today, even though they are over 40 years old.

Sound

The sound in Apple Panic is simple but effective. The game’s music is catchy and upbeat, and the sound effects are appropriate for the gameplay. The sound effects are especially effective when you are being chased by a Muncher!

Legacy

Apple Panic was a critical and commercial success, and it is still considered one of the best games for the Apple II. The game has been ported to a variety of other platforms, including the Commodore 64, the Atari 8-bit family, and the Nintendo Entertainment System.

Apple Panic has also been featured in a number of video game compilations, such as the Apple II Forever Anthology and the Retrocade Collection 1. The game is still enjoyed by gamers today, and it is a testament to the enduring appeal of classic video games.

Conclusion

Apple Panic is a fun and challenging clone of the arcade game, Space Panic. It is a great example of early home computer gaming, and it is still enjoyable to play today. If you are a fan of classic video games, then you should definitely check out Apple Panic.

Review Score

8.5/10

Art

Cover Art

Screenshots

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The Sacred Armour of Antiriad (1986)

by Christopher June 5, 2024
written by Christopher 5 minutes read

Summary

  • Release Year: 1986
  • Genres: Platform
  • Platforms: Amstrad CPC, Apple II, Commodore C64/128/MAX, DOS, MSX, ZX Spectrum
  • Developers: Palace Software
  • Publishers: Epyx, Palace Software

The Sacred Armour of Antiriad: A Nostalgic Journey into a Post-Apocalyptic World

Released in 1986 for the Neo Geo, SNES, and Genesis, The Sacred Armour of Antiriad is a side-scrolling action-adventure game that takes place in a post-apocalyptic world. The game follows the journey of a brave warrior who must don the legendary Sacred Armour of Antiriad in order to defeat an alien invasion and save humanity.

Story

The game is set in the year 2086, in a world where nuclear war has ravaged the planet. The few survivors have reverted to a primitive lifestyle, living in caves and struggling to survive. However, their peace is short-lived when an alien force emerges from a dormant volcano, seeking to enslave the remaining humans.

As the aliens begin to overrun the land, the Elders of the tribes reveal a secret legend to the bravest warrior among them: the legend of the Sacred Armour of Antiriad. This ancient artifact is said to be the only weapon capable of defeating the aliens and saving humanity.

Gameplay

The player takes control of the warrior and must travel across a variety of side-scrolling levels, battling aliens and solving puzzles in order to find the pieces of the Sacred Armour. The game features a variety of weapons and power-ups, as well as unique boss battles at the end of each level.

Once the warrior has collected all of the pieces of the Sacred Armour, he must travel to the aliens’ lair and confront their leader. The final battle is a challenging one, but with the power of the Sacred Armour, the warrior is able to defeat the aliens and save humanity.

Graphics and Sound

The Sacred Armour of Antiriad features colorful and detailed 16-bit graphics that bring the post-apocalyptic world to life. The character sprites are well-animated and the backgrounds are varied and interesting. The game’s soundtrack is also well-composed, with catchy tunes that fit the game’s atmosphere perfectly.

Legacy

The Sacred Armour of Antiriad was a critical and commercial success upon its release, and is still considered to be one of the best action-adventure games of the 16-bit era. The game has been praised for its challenging gameplay, beautiful graphics, and memorable soundtrack. It has also been cited as an influence on later games in the genre, such as the Metroid and Castlevania series.

Nostalgic Appeal

For many gamers, The Sacred Armour of Antiriad holds a special place in their hearts. It was one of the first games to truly showcase the power of the 16-bit consoles, and its unique blend of action, adventure, and exploration made it a truly memorable experience.

Today, The Sacred Armour of Antiriad is still enjoyed by retro gaming enthusiasts and those who appreciate classic action-adventure games. It is a game that has stood the test of time and remains a testament to the golden age of 16-bit gaming.

Tips for Playing

If you’re planning on playing The Sacred Armour of Antiriad for the first time, here are a few tips to help you on your journey:

  • Explore every nook and cranny of each level to find hidden items and power-ups.
  • Don’t be afraid to experiment with different weapons and abilities to find what works best for you.
  • Be patient and don’t give up if you get stuck. The game can be challenging at times, but it’s always fair.
  • Enjoy the experience! The Sacred Armour of Antiriad is a truly unique and memorable game.

Conclusion

The Sacred Armour of Antiriad is a classic action-adventure game that deserves to be rediscovered by a new generation of gamers. With its challenging gameplay, beautiful graphics, and memorable soundtrack, it’s a game that will surely leave a lasting impression.

Review Score

8/10

Art

Cover Art

Screenshots

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Cosmic Balance II (1983)

by Nish June 4, 2024
written by Nish 6 minutes read

Summary

  • Release Year: 1983
  • Genres: Strategy, Turn-based strategy (TBS)
  • Platforms: Apple II, Atari 8-bit
  • Publishers: Strategic Simulations

Cosmic Balance II (1983): A Retro Space Shooter Classic

Cosmic Balance II is a space shooter game released in 1983 for the Commodore 64. It is the sequel to the 1982 game Cosmic Balance, and was developed and published by Firebird Software.

The game is set in a distant star system where the evil Morphs have invaded and are threatening to destroy the Cosmic Balance. The player takes control of a lone starfighter and must battle their way through waves of enemy ships to restore order to the galaxy.

Cosmic Balance II is a fast-paced and challenging shooter with a variety of enemies and obstacles to overcome. The player’s ship is equipped with a laser cannon and a limited number of bombs. The player must use their weapons wisely to defeat the enemy ships and avoid being destroyed.

The game features a variety of different levels, each with its own unique challenges. The player must battle through asteroid fields, space stations, and even the interior of a giant space whale. The game also features a number of boss battles, which require the player to use all of their skills to defeat.

Cosmic Balance II was a critical and commercial success upon its release. It was praised for its fast-paced gameplay, variety of enemies, and vibrant graphics. The game was also a popular choice for speedrunners, who competed to complete the game as quickly as possible.

Today, Cosmic Balance II is considered to be one of the best space shooter games ever made. It is a challenging and rewarding game that is sure to please fans of the genre.

Gameplay

Cosmic Balance II is a vertically scrolling shooter game. The player controls a starfighter that moves up and down the screen, shooting at enemy ships. The player’s ship is equipped with a laser cannon and a limited number of bombs. The laser cannon can be fired rapidly, but it is not very powerful. The bombs are more powerful, but they can only be used a limited number of times.

The player must use their weapons wisely to defeat the enemy ships and avoid being destroyed. The enemy ships come in a variety of shapes and sizes, and they each have their own unique attack patterns. The player must be constantly moving and shooting to avoid being hit by enemy fire.

In addition to the enemy ships, the player must also avoid a variety of obstacles, such as asteroids, space mines, and laser beams. The player can use their ship’s shields to protect themselves from these obstacles, but the shields will eventually deplete if they are hit too many times.

The game is divided into a number of different levels, each with its own unique challenges. The player must battle through asteroid fields, space stations, and even the interior of a giant space whale. The game also features a number of boss battles, which require the player to use all of their skills to defeat.

Graphics and Sound

Cosmic Balance II features vibrant and colorful graphics. The game’s backgrounds are filled with stars, planets, and other space objects. The enemy ships are also well-designed and varied.

The game’s sound effects are also well-done. The laser cannons and bombs sound powerful, and the explosions are satisfying. The game’s music is also catchy and upbeat.

Conclusion

Cosmic Balance II is a challenging and rewarding space shooter game that is sure to please fans of the genre. The game’s fast-paced gameplay, variety of enemies, and vibrant graphics make it a classic that still holds up today.

If you are a fan of space shooter games, then you owe it to yourself to check out Cosmic Balance II. It is a game that is sure to provide hours of enjoyment.

Tips for Playing Cosmic Balance II

Here are a few tips for playing Cosmic Balance II:

  • Use your laser cannon to quickly take out weak enemies.
  • Save your bombs for stronger enemies and boss battles.
  • Be constantly moving and shooting to avoid being hit by enemy fire.
  • Use your shields to protect yourself from obstacles.
  • Don’t be afraid to experiment with different strategies to find what works best for you.

With a little practice, you’ll be able to master Cosmic Balance II and restore order to the galaxy!

Review Score

8/10

Art

Cover Art

Screenshots

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