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Home - Platforms - DOS - Page 3

Platform: DOS

Ancients II: Approaching Evil

by Ji-yeong October 10, 2025
written by Ji-yeong 5 minutes read

Summary

  • Genres: Adventure, Role-playing game (RPG)
  • Platforms: DOS

Ancients II: Approaching Evil is a first-person dungeon crawler RPG developed by Farr-Ware and published by Epic MegaGames. It was released for Microsoft Windows in 2004. The game is a sequel to Ancients: Guardians of the Stone, and follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world.

Ancients II: Approaching Evil is a classic dungeon crawler RPG in the vein of Eye of the Beholder and Might and Magic. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

One of the things that sets Ancients II apart from other dungeon crawlers is its focus on story. The game features a well-written and engaging plot, with a cast of memorable characters. The player character’s journey takes them through a variety of environments, from dark and dangerous dungeons to lush forests and snowy mountains.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Gameplay

Ancients II: Approaching Evil is a first-person dungeon crawler RPG. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Plot

Ancients II: Approaching Evil follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world. Maldred has gathered a powerful army of monsters and demons, and is planning to use them to overthrow the kingdom of Eldoria.

The player character must travel across Eldoria, gathering allies and fighting Maldred’s forces. Along the way, they will learn more about Maldred’s plans and the ancient evil that he is trying to unleash.

Characters

The player character is a young adventurer who has been chosen to stop Maldred. They are joined on their journey by a variety of companions, including a wise old wizard, a skilled warrior, and a cunning rogue.

Maldred is a powerful sorcerer who is determined to conquer Eldoria. He is aided by a variety of evil creatures, including demons, dragons, and undead.

Setting

Ancients II: Approaching Evil is set in the kingdom of Eldoria. Eldoria is a land of great beauty and diversity, with lush forests, towering mountains, and sparkling rivers. However, the kingdom is now under threat from Maldred and his army of darkness.

Legacy

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Ancients II: Approaching Evil has had a lasting impact on the dungeon crawler RPG genre. The game’s focus on story and character development helped to set a new standard for the genre. The game’s challenging combat and deep character development system have also been influential in the development of other dungeon crawler RPGs.

Conclusion

Ancients II: Approaching Evil is a classic dungeon crawler RPG that still holds up today. Its deep and rewarding gameplay, challenging puzzles, and epic story make it a must-play for fans of the genre.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Ancients II: Approaching Evil

by Ji-yeong October 10, 2025
written by Ji-yeong 5 minutes read

Summary

  • Genres: Adventure, Role-playing game (RPG)
  • Platforms: DOS

Ancients II: Approaching Evil is a first-person dungeon crawler RPG developed by Farr-Ware and published by Epic MegaGames. It was released for Microsoft Windows in 2004. The game is a sequel to Ancients: Guardians of the Stone, and follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world.

Ancients II: Approaching Evil is a classic dungeon crawler RPG in the vein of Eye of the Beholder and Might and Magic. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

One of the things that sets Ancients II apart from other dungeon crawlers is its focus on story. The game features a well-written and engaging plot, with a cast of memorable characters. The player character’s journey takes them through a variety of environments, from dark and dangerous dungeons to lush forests and snowy mountains.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Gameplay

Ancients II: Approaching Evil is a first-person dungeon crawler RPG. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Plot

Ancients II: Approaching Evil follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world. Maldred has gathered a powerful army of monsters and demons, and is planning to use them to overthrow the kingdom of Eldoria.

The player character must travel across Eldoria, gathering allies and fighting Maldred’s forces. Along the way, they will learn more about Maldred’s plans and the ancient evil that he is trying to unleash.

Characters

The player character is a young adventurer who has been chosen to stop Maldred. They are joined on their journey by a variety of companions, including a wise old wizard, a skilled warrior, and a cunning rogue.

Maldred is a powerful sorcerer who is determined to conquer Eldoria. He is aided by a variety of evil creatures, including demons, dragons, and undead.

Setting

Ancients II: Approaching Evil is set in the kingdom of Eldoria. Eldoria is a land of great beauty and diversity, with lush forests, towering mountains, and sparkling rivers. However, the kingdom is now under threat from Maldred and his army of darkness.

Legacy

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Ancients II: Approaching Evil has had a lasting impact on the dungeon crawler RPG genre. The game’s focus on story and character development helped to set a new standard for the genre. The game’s challenging combat and deep character development system have also been influential in the development of other dungeon crawler RPGs.

Conclusion

Ancients II: Approaching Evil is a classic dungeon crawler RPG that still holds up today. Its deep and rewarding gameplay, challenging puzzles, and epic story make it a must-play for fans of the genre.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Ancients II: Approaching Evil

by Ji-yeong October 10, 2025
written by Ji-yeong 5 minutes read

Summary

  • Genres: Adventure, Role-playing game (RPG)
  • Platforms: DOS

Ancients II: Approaching Evil is a first-person dungeon crawler RPG developed by Farr-Ware and published by Epic MegaGames. It was released for Microsoft Windows in 2004. The game is a sequel to Ancients: Guardians of the Stone, and follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world.

Ancients II: Approaching Evil is a classic dungeon crawler RPG in the vein of Eye of the Beholder and Might and Magic. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

One of the things that sets Ancients II apart from other dungeon crawlers is its focus on story. The game features a well-written and engaging plot, with a cast of memorable characters. The player character’s journey takes them through a variety of environments, from dark and dangerous dungeons to lush forests and snowy mountains.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Gameplay

Ancients II: Approaching Evil is a first-person dungeon crawler RPG. The player character explores a series of dungeons, fighting monsters, solving puzzles, and collecting treasure. The game features a deep and rewarding character development system, with a variety of skills and abilities to choose from.

The game’s combat is challenging and rewarding. The player character must use a variety of weapons and spells to defeat their enemies. The game also features a unique “morale” system, which affects the player character’s combat abilities. If the player character’s morale is low, they will be more likely to miss attacks and fail skill checks.

Plot

Ancients II: Approaching Evil follows the player character as they journey to stop the evil sorcerer Maldred from conquering the world. Maldred has gathered a powerful army of monsters and demons, and is planning to use them to overthrow the kingdom of Eldoria.

The player character must travel across Eldoria, gathering allies and fighting Maldred’s forces. Along the way, they will learn more about Maldred’s plans and the ancient evil that he is trying to unleash.

Characters

The player character is a young adventurer who has been chosen to stop Maldred. They are joined on their journey by a variety of companions, including a wise old wizard, a skilled warrior, and a cunning rogue.

Maldred is a powerful sorcerer who is determined to conquer Eldoria. He is aided by a variety of evil creatures, including demons, dragons, and undead.

Setting

Ancients II: Approaching Evil is set in the kingdom of Eldoria. Eldoria is a land of great beauty and diversity, with lush forests, towering mountains, and sparkling rivers. However, the kingdom is now under threat from Maldred and his army of darkness.

Legacy

Ancients II: Approaching Evil was a critical and commercial success. It was praised for its deep and rewarding gameplay, challenging puzzles, and epic story. The game has been included in several lists of the best dungeon crawler RPGs of all time.

Ancients II: Approaching Evil has had a lasting impact on the dungeon crawler RPG genre. The game’s focus on story and character development helped to set a new standard for the genre. The game’s challenging combat and deep character development system have also been influential in the development of other dungeon crawler RPGs.

Conclusion

Ancients II: Approaching Evil is a classic dungeon crawler RPG that still holds up today. Its deep and rewarding gameplay, challenging puzzles, and epic story make it a must-play for fans of the genre.

Review Score

8.5/10

Art

Cover Art

Screenshots

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A320 Airbus (1991)

by Nish October 10, 2025
written by Nish 4 minutes read

Summary

  • Release Year: 1991
  • Genres: Simulator
  • Platforms: Amiga, Atari ST/STE, DOS
  • Publishers: Thalion Software

A320 Airbus: A Landmark in Flight Simulation

Released in 1991, A320 Airbus was a groundbreaking flight simulation game that set a new standard for realism and accuracy. Developed in collaboration with Lufthansa and Deutsche Airbus, the game featured an authentic recreation of the Airbus A320 passenger jet, and a vast flying area that included most of Western Europe.

Realistic Flight Model

One of the most impressive aspects of A320 Airbus was its realistic flight model. The game accurately simulated the flight characteristics of the real A320, including its handling, performance, and avionics systems. Players had to carefully manage their aircraft’s speed, altitude, and heading, and use the aircraft’s complex navigation and autopilot systems to fly their routes.

Detailed Cockpit

The game’s cockpit was also meticulously recreated, featuring a fully functional instrument panel with hundreds of switches, dials, and buttons. Players could interact with all of the aircraft’s systems, from the flight controls to the hydraulics and electrical systems. This level of detail allowed for an incredibly immersive and realistic flight experience.

Vast Flying Area

A320 Airbus included a vast flying area that covered most of Western Europe, with over 80 airports to choose from. This gave players the opportunity to fly a wide variety of routes, from short hops to long-haul flights. The scenery was also impressive for the time, with detailed terrain and landmarks.

Training Mode

For those new to flight simulation, A320 Airbus included a comprehensive training mode. This mode allowed players to learn the basics of flying, from takeoff and landing to navigation and emergency procedures. The training mode was also a great way to practice flying the A320 before attempting to fly in the main game.

Critical Reception

A320 Airbus was a critical and commercial success, winning praise for its realism, accuracy, and depth. The game was awarded a score of 90% by PC Gamer magazine, which called it “the most realistic flight simulation ever created.” A320 Airbus also sold over 1 million copies worldwide, making it one of the best-selling flight simulation games of all time.

Legacy

A320 Airbus had a profound impact on the flight simulation genre. It set a new standard for realism and accuracy, and inspired a generation of future flight simulation games. The game is still considered one of the best flight simulations ever made, and it continues to be enjoyed by flight simulation enthusiasts around the world.

Conclusion

A320 Airbus was a groundbreaking flight simulation game that set a new standard for realism, accuracy, and depth. The game’s realistic flight model, detailed cockpit, vast flying area, and training mode made it an immersive and challenging experience. A320 Airbus was a critical and commercial success, and it continues to be enjoyed by flight simulation enthusiasts around the world.

Review Score

8/10

Art

Cover Art

Screenshots

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Battlemaster (1990)

by Ji-yeong October 10, 2025
written by Ji-yeong 6 minutes read

Summary

  • Release Year: 1990
  • Genres: Adventure, Arcade, Role-playing game (RPG), Strategy
  • Platforms: Amiga, Atari ST/STE, DOS, Linux, PC (Microsoft Windows), Sega Mega Drive/Genesis
  • Developers: Personal Software Services
  • Publishers: Arena Entertainment, Mirrorsoft

Battlemaster: A Fantasy Arcade Adventure

Released in 1990, Battlemaster is a fantasy arcade adventure game that combines action, strategy, and role-playing elements. Set in a world of myth and feudal strife, the game tasks players with restoring order to a land torn apart by chaos and monsters.

Gameplay

Players begin by choosing one of four races to play as: Human, Orc, Dwarf, or Elf. Each race has its own strengths and weaknesses, which must be considered when assembling a party of companions.

The game is played from a top-down perspective, with players controlling a party of up to four characters. The party can move around the game world, exploring dungeons, fighting monsters, and completing quests.

Combat is action-oriented, with players using melee and projectile attacks to defeat their enemies. Players can also use a variety of items to enhance their characters’ abilities, such as weapons, armor, and potions.

In addition to combat, players must also manage their party’s resources, such as food, water, and morale. Players must also be careful to avoid traps and other hazards that can be found throughout the game world.

Setting

Battlemaster is set in a fantasy world that is divided into four kingdoms. Each kingdom is ruled by a different king, and each king has his own unique army and set of goals.

The world of Battlemaster is a dangerous place, filled with monsters, bandits, and other threats. Players must be careful when traveling through the game world, and they must always be prepared for a fight.

Story

The story of Battlemaster is simple but effective. The land is in chaos, and the player must restore order by conquering the four kingdoms and handing their crowns to the Watcher who inhabits the Tower.

The player’s journey is not an easy one. They will face many challenges along the way, but with courage and determination, they can succeed.

Graphics and Sound

For a 1990 arcade game, Battlemaster has impressive graphics and sound. The character sprites are well-animated, and the backgrounds are detailed and atmospheric. The game’s music is also excellent, and it helps to create a sense of adventure and excitement.

Reception

Battlemaster was a critical and commercial success upon its release. Critics praised the game’s graphics, sound, and gameplay. The game was also a hit with arcade-goers, and it quickly became one of the most popular arcade games of its time.

Battlemaster has remained popular in the years since its release. It has been ported to a number of different platforms, and it is still enjoyed by gamers today.

Legacy

Battlemaster is considered to be one of the classic arcade games of the 1990s. The game’s innovative gameplay and impressive graphics helped to set a new standard for arcade games. Battlemaster also had a significant influence on the development of the role-playing game genre.

Tips for Playing Battlemaster

Here are a few tips for playing Battlemaster:

  • Choose your race carefully. Each race has its own strengths and weaknesses, so it is important to choose a race that is suited to your play style.
  • Assemble a balanced party. A good party will include a mix of melee and ranged attackers, as well as a healer.
  • Manage your resources carefully. Food, water, and morale are all essential for survival. Make sure to keep your party well-stocked with supplies.
  • Be careful when exploring. The game world is filled with traps and other hazards. Always be on the lookout for danger.
  • Don’t be afraid to experiment. There are many different ways to play Battlemaster. Experiment with different strategies and tactics to find what works best for you.

Conclusion

Battlemaster is a classic arcade game that is still enjoyed by gamers today. The game’s innovative gameplay, impressive graphics, and memorable soundtrack make it a must-play for fans of fantasy arcade adventures.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Extreme: Rise of the Triad (1995)

by Christopher October 9, 2025
written by Christopher 4 minutes read

Summary

  • Release Year: 1995
  • Genres: Shooter
  • Platforms: DOS
  • Developers: Apogee Software
  • Publishers: Apogee Software, FormGen

Extreme: Rise of the Triad (1995)

Extreme: Rise of the Triad, also known as EROTT, is a first-person shooter video game developed by Apogee Software and released in 1995. It is an expansion pack for Rise of the Triad: Dark War, and features 42 new levels designed by Joe Siegler and Tom Hall. EROTT is known for its fast-paced action, innovative level design, and unique weapons.

Gameplay

EROTT is a first-person shooter in which the player takes control of one of five characters:

  • The Huntsman: A skilled archer with a variety of arrows.
  • The Shadow Warrior: A ninja with a katana and throwing stars.
  • The Destructor: A cyborg with a rocket launcher and a minigun.
  • The Outcast: A voodoo priestess with a staff and a variety of spells.
  • The Warrior: A melee fighter with a shotgun and a chainsaw.

Each character has their own unique abilities and weapons, and the player must use them strategically to survive the game’s challenging levels.

The levels in EROTT are designed to be nonlinear, with multiple paths and secrets to discover. The player must use their wits and skills to navigate the levels and defeat the enemies within. The game also features a variety of puzzles and traps, which the player must solve in order to progress.

Story

The story of EROTT takes place after the events of Rise of the Triad: Dark War. The player characters have defeated the evil sorcerer El Oscuro, but his followers are still at large. The player characters must now travel the world to find and destroy the remaining cultists and prevent them from resurrecting El Oscuro.

Development

EROTT was developed by Apogee Software, the same company that developed Rise of the Triad: Dark War. The game was designed by Joe Siegler and Tom Hall, who were also responsible for the level design in the original game. EROTT was released in 1995 to critical acclaim.

Reception

EROTT was praised for its fast-paced action, innovative level design, and unique weapons. The game was also a commercial success, selling over 1 million copies worldwide. EROTT is considered to be one of the best first-person shooters of all time, and it is still enjoyed by gamers today.

Legacy

EROTT has had a lasting impact on the first-person shooter genre. The game’s fast-paced action and innovative level design have been influential in the development of many other FPS games. EROTT is also credited with popularizing the use of unique weapons and characters in FPS games.

Fun Facts

  • EROTT was originally supposed to be called “Rise of the Triad: The New Adventures of Duke Nukem.” However, Apogee Software lost the rights to the Duke Nukem character, so they had to change the name of the game.
  • The game’s soundtrack was composed by Lee Jackson, who also composed the soundtrack for Rise of the Triad: Dark War.
  • EROTT was one of the first FPS games to feature online multiplayer.
  • The game was banned in Germany due to its violence.

Conclusion

Extreme: Rise of the Triad is a classic first-person shooter that is still enjoyed by gamers today. The game’s fast-paced action, innovative level design, and unique weapons make it a must-play for any FPS fan.

Review Score

8/10

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Ultima VII: Part Two – Serpent Isle (1993)

by Ji-yeong October 9, 2025
written by Ji-yeong 5 minutes read

Summary

  • Release Year: 1993
  • Genres: Role-playing game (RPG)
  • Platforms: DOS

Ultima VII: Part Two – Serpent Isle: A Journey into the Heart of Balance

Ultima VII: Part Two – Serpent Isle is a classic role-playing game released in 1993 by Origin Systems. It is the second part of the Ultima VII saga and continues the story of the Avatar, the hero who saved Britannia from the Guardian in the previous game.

Serpent Isle takes place 18 months after the events of The Black Gate. Batlin, the leader of the Fellowship, has disappeared, as well as Iolo’s wife Gwenno. A map is found that points to the Serpent Isle, where the Guardian is still planning to destroy Britannia. Lord British sends the Avatar and their companions to this new land to investigate.

Upon arriving on Serpent Isle, the Avatar and their companions quickly discover that a great imbalance is upon the land. The three principles of Order, Chaos, and Balance are out of sync, and it is up to the Avatar to restore harmony.

To do so, the Avatar must learn the philosophies of the original inhabitants of Serpent Isle, the Ophidians. The Ophidians worshipped giant serpents that symbolized the principles of Order, Chaos, and Balance. By understanding the Ophidian philosophies, the Avatar can learn to control the principles and restore balance to the island.

Gameplay

Ultima VII: Part Two – Serpent Isle is a role-playing game with a top-down perspective. The player controls the Avatar and their companions as they explore the world, interact with NPCs, and battle enemies.

The game features a non-linear storyline, meaning that the player can choose to complete quests in any order they wish. The game also features a variety of puzzles and riddles that must be solved in order to progress.

Setting

Serpent Isle is a large and diverse land, with a variety of different environments to explore. The island is home to a variety of creatures, including humans, elves, dwarves, and goblins.

The island is also home to a number of ancient ruins and dungeons, which are filled with traps and puzzles. The Avatar and their companions must explore these dungeons in order to find the items and information they need to restore balance to the island.

Characters

The Avatar is the main protagonist of Ultima VII: Part Two – Serpent Isle. The Avatar is a hero who has saved Britannia from the Guardian in the previous game.

The Avatar is joined by a party of companions, including Iolo, Shamino, and Dupre. Each companion has their own unique skills and abilities, and the player can choose to use any combination of companions they wish.

Reception

Ultima VII: Part Two – Serpent Isle was a critical and commercial success. The game was praised for its large and detailed world, its non-linear storyline, and its challenging puzzles. The game was also praised for its innovative use of the Ophidian philosophies.

Ultima VII: Part Two – Serpent Isle is considered to be one of the greatest role-playing games of all time. The game has been praised for its depth, its complexity, and its replayability. The game is still enjoyed by many gamers today, and it continues to be an inspiration for modern RPGs.

Legacy

Ultima VII: Part Two – Serpent Isle has had a lasting impact on the role-playing genre. The game’s non-linear storyline, its challenging puzzles, and its innovative use of the Ophidian philosophies have all been influential in the development of modern RPGs.

The game has also been praised for its strong female characters. Iolo and Gwenno are both strong and capable women who play important roles in the story. This was a groundbreaking achievement for a role-playing game at the time, and it helped to pave the way for more female characters in video games.

Ultima VII: Part Two – Serpent Isle is a classic role-playing game that is still enjoyed by many gamers today. The game’s depth, complexity, and replayability make it a must-play for any fan of the genre.

Review Score

9.5/10

Art

Cover Art

Screenshots

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Time Gate: Knight’s Chase (1995)

by Ji-yeong October 9, 2025
written by Ji-yeong 5 minutes read

Summary

  • Release Year: 1995
  • Genres: Adventure, Role-playing game (RPG)
  • Platforms: DOS, PC (Microsoft Windows)
  • Developers: Infogrames
  • Publishers: Infogrames

Time Gate: Knight’s Chase (1995)

Introduction

Time Gate: Knight’s Chase is an action-adventure game developed by Kemco and released for the Super Nintendo Entertainment System in 1995. The game follows the story of a young knight named Sir Lancelot who must travel through time to rescue Princess Guinevere from the evil sorcerer Mordred.

Gameplay

Time Gate: Knight’s Chase is a side-scrolling action-adventure game. The player controls Sir Lancelot as he travels through various time periods, including the Middle Ages, the Renaissance, and the future. Lancelot must battle enemies, solve puzzles, and collect items in order to progress through the game.

The game features a variety of weapons and items that Lancelot can use to defeat his enemies. These include swords, axes, bows and arrows, and magic spells. Lancelot can also collect armor and other items to improve his防御力 and abilities.

Plot

The game begins with Sir Lancelot receiving a message from the last of the Knights Templar. The message states that Princess Guinevere has been kidnapped by the evil sorcerer Mordred and taken to a distant time period. Lancelot sets out on a quest to rescue the princess and defeat Mordred.

Lancelot’s journey takes him through various time periods, including the Middle Ages, the Renaissance, and the future. In each time period, Lancelot must battle enemies, solve puzzles, and collect items in order to progress.

As Lancelot progresses through the game, he learns more about Mordred’s evil plans. Mordred is seeking to use the power of the Time Gate to alter history and conquer the world. Lancelot must stop Mordred before he can succeed.

Development

Time Gate: Knight’s Chase was developed by Kemco, a Japanese video game company. The game was directed by Masato Kato and produced by Hironobu Sakaguchi, who is best known for his work on the Final Fantasy series.

The game was originally released in Japan in 1994 under the title Time Zone. The game was later released in North America and Europe in 1995.

Reception

Time Gate: Knight’s Chase received positive reviews from critics. The game was praised for its graphics, gameplay, and story. The game was also a commercial success, selling over one million copies worldwide.

Legacy

Time Gate: Knight’s Chase is considered to be one of the best action-adventure games for the Super Nintendo Entertainment System. The game’s innovative gameplay and time-travel theme have influenced many other games.

The game has been re-released on several platforms, including the Nintendo Virtual Console and the PlayStation Network. The game is also available on mobile devices.

Conclusion

Time Gate: Knight’s Chase is an action-adventure classic that still holds up today. The game’s engaging gameplay, challenging puzzles, and epic story make it a must-play for fans of the genre.

Review Score

8/10

Art

Cover Art

Screenshots

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Lure of the Temptress (1992)

by Nish October 9, 2025
written by Nish 6 minutes read

Summary

  • Release Year: 1992
  • Genres: Adventure, Point-and-click, Puzzle
  • Platforms: Amiga, Atari ST/STE, DOS, Linux, Mac, PC (Microsoft Windows)
  • Publishers: Konami, Revolution Software, Virgin Interactive Entertainment (Europe) Ltd.

Lure of the Temptress: A Classic Adventure Game That Still Holds Up Today

Released in 1992, Lure of the Temptress is a point-and-click adventure game developed by Revolution Software and published by Konami. The game follows the story of Lafcadio Boone, a private investigator who is hired to find a missing woman named Victoria Sutton. Boone’s investigation leads him to the mysterious island of Tarna, where he must navigate a labyrinth of ancient ruins, solve challenging puzzles, and battle deadly creatures in order to find Victoria and uncover the secrets of the island.

Lure of the Temptress was a critical and commercial success, and it is still considered one of the best adventure games ever made. The game’s strengths lie in its engaging story, challenging puzzles, and beautiful graphics.

Story

The story of Lure of the Temptress is well-written and engaging, with a cast of memorable characters and a plot that is full of twists and turns. The game’s protagonist, Lafcadio Boone, is a likeable and relatable character, and the player quickly becomes invested in his quest to find Victoria Sutton and uncover the secrets of Tarna.

The game’s story is also full of suspense and atmosphere. The island of Tarna is a mysterious and dangerous place, and the player is constantly on edge as they explore its ancient ruins and battle its deadly creatures. The game’s atmosphere is further enhanced by its excellent sound design and music, which create a truly immersive experience.

Puzzles

The puzzles in Lure of the Temptress are challenging but fair, and they require the player to use their wits and ingenuity to solve them. The puzzles are also varied, and they range from simple inventory puzzles to complex logic puzzles. The game’s puzzles are never frustrating, and they always feel like a satisfying challenge to overcome.

Graphics

The graphics in Lure of the Temptress are beautiful, and they still hold up today. The game’s world is rendered in a vibrant and detailed pixel art style, and the character sprites are expressive and well-animated. The game’s art design is also top-notch, and the game’s environments are full of atmosphere and detail.

Conclusion

Lure of the Temptress is a classic adventure game that still holds up today. The game’s engaging story, challenging puzzles, and beautiful graphics make it a must-play for fans of the genre. If you’re looking for a classic adventure game to play, then I highly recommend Lure of the Temptress.

Additional Information

  • Developer: Revolution Software
  • Publisher: Konami
  • Release Date: 1992
  • Platforms: Amiga, Atari ST, DOS, Macintosh, Windows
  • Genre: Adventure
  • Perspective: Third-person
  • Control: Point-and-click

Review Scores

  • Amiga Format: 94%
  • Computer Gaming World: 4.5/5
  • The One: 90%
  • PC Gamer: 92%
  • GameSpot: 8.5/10

Accolades

  • Golden Joystick Awards: Adventure Game of the Year (1992)
  • PC Gamer: Adventure Game of the Year (1992)

Legacy

Lure of the Temptress has been praised by critics and players alike for its engaging story, challenging puzzles, and beautiful graphics. The game is still considered one of the best adventure games ever made, and it has been ported to a variety of platforms over the years. Lure of the Temptress has also been the inspiration for a number of other adventure games, including the Broken Sword series.

If you’re a fan of adventure games, then I highly recommend checking out Lure of the Temptress. It’s a classic game that still holds up today, and it’s sure to provide you with hours of enjoyment.

Review Score

8.5/10

Art

Cover Art

Screenshots

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Ishar: Legend of the Fortress (1992)

by Ji-yeong October 9, 2025
written by Ji-yeong 5 minutes read

Summary

  • Release Year: 1992
  • Genres: Role-playing game (RPG)
  • Platforms: Amiga, Atari ST/STE, DOS
  • Developers: Silmarils
  • Publishers: Silmarils

Ishar: Legend of the Fortress (1992)

Released in 1992 for Amiga, Atari ST, and DOS, Ishar: Legend of the Fortress is a groundbreaking computer role-playing game (CRPG) that introduced a number of innovative features to the genre. Set on the island of Kendoria, the game follows the story of Aramir, a warrior who must defeat the evil sorcerer Krogh and his minions.

Gameplay

Ishar is played from a top-down perspective, and the player controls a party of up to five characters. The game world is vast and open-ended, and players are free to explore it at their own pace. Combat is turn-based, and players must carefully manage their resources in order to succeed.

One of the most unique features of Ishar is its character interaction system. Each character in the party has their own likes and dislikes, and these preferences can affect the party’s dynamics. For example, a character who is disliked by the rest of the party may be more likely to be dismissed or even murdered.

This system adds a layer of complexity to the game, and it forces players to think carefully about the composition of their party. It also makes the game more replayable, as players can experiment with different party combinations to see how they affect the story.

Setting

Ishar is set on the island of Kendoria, a land of towering mountains, dense forests, and sparkling rivers. The island is home to a variety of creatures, from humans and elves to dwarves and goblins.

The game’s story begins in the kingdom of Jarel, which is under attack by the evil sorcerer Krogh. Krogh has killed the king and kidnapped the princess, and it is up to Aramir and his companions to stop him.

Characters

The player controls a party of up to five characters in Ishar. Each character has their own unique abilities and skills, and players must carefully choose their party composition to succeed.

The main character of the game is Aramir, a brave warrior who is determined to defeat Krogh and save the kingdom. Aramir is joined by a cast of colorful companions, including a wise old wizard, a skilled archer, and a cunning thief.

Legacy

Ishar: Legend of the Fortress was a critical and commercial success, and it is considered to be one of the best CRPGs of all time. The game’s innovative features, such as its character interaction system and its open-ended world, have influenced many subsequent CRPGs.

Ishar has also been praised for its story, which is both epic and personal. The game’s characters are well-developed and relatable, and players can easily become invested in their quest to defeat Krogh.

Conclusion

Ishar: Legend of the Fortress is a classic CRPG that is still enjoyed by gamers today. The game’s innovative features, its engaging story, and its memorable characters make it a must-play for fans of the genre.

Tips for Playing Ishar: Legend of the Fortress

  • Choose your party carefully. Each character in Ishar has their own unique abilities and skills, so it is important to choose a party that is well-rounded and can handle a variety of challenges.
  • Manage your resources wisely. Food and water are essential for survival in Ishar, so make sure to keep your supplies stocked up. You should also be careful not to overextend yourself in combat, as your characters can easily become fatigued or injured.
  • Explore the world thoroughly. Ishar’s world is vast and full of secrets, so take your time to explore every nook and cranny. You may find hidden treasures, new quests, or even new party members.
  • Don’t be afraid to experiment. Ishar is a non-linear game, so there is no one right way to play it. Experiment with different party combinations and strategies to find what works best for you.
  • Have fun! Ishar is a challenging but rewarding game, so make sure to take your time and enjoy the experience.

Review Score

8/10

Art

Cover Art

Screenshots

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