Summary
- Release Year: 2013
- Genres: Adventure, Indie, Music, Point-and-click, Puzzle
- Platforms: iOS, Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
- Developers: Fullbright
- Publishers: Annapurna Interactive, Fullbright, Midnight City
Gone Home: A Haunting and Atmospheric Exploration of Family Secrets
Released in 2013, Gone Home is a first-person exploration game that takes place in 1995. You play as Katie Greenbriar, a college student who has just returned home from a year abroad to find her family’s house empty. A note from her younger sister, Sam, reveals that she has run away from home, and Katie sets out to explore the house and piece together the events that led to her family’s disappearance.
Gone Home is a masterclass in environmental storytelling. The Greenbriar house is a treasure trove of details, from the family photos on the walls to the clothes scattered on the floor. Every object tells a story, and it’s up to the player to piece together the clues and uncover the truth about what happened to the Greenbriar family.
One of the things that makes Gone Home so special is its atmosphere. The house is dark and eerie, with creaky floorboards and flickering lights. The only sounds are the wind whistling through the trees and the occasional meow from the family cat. It’s an unsettling and immersive experience that perfectly captures the feeling of being alone in a strange and unfamiliar place.
As Katie explores the house, she uncovers a complex and heartbreaking story. Her parents’ marriage is on the rocks, and Sam is struggling with her own identity. Katie herself is dealing with the guilt of leaving her family behind to go to college.
Through a series of flashbacks and journal entries, Katie learns about the events that led up to her family’s disappearance. Sam’s journal entries are particularly revealing, as they provide a glimpse into the mind of a troubled and confused teenager.
In the end, Katie is left with more questions than answers. She never finds out exactly what happened to her parents, and Sam’s whereabouts remain unknown. But she does come to a deeper understanding of her family and the complex relationships that bind them together.
Gone Home is a powerful and moving experience that will stay with you long after you finish playing. It’s a game that explores the themes of family, loss, and identity in a truly unique and unforgettable way.
Gameplay
Gone Home is a first-person exploration game. You control Katie as she explores her family’s house and uncovers the secrets of their disappearance. The game is played at a slow and deliberate pace, giving you plenty of time to soak in the atmosphere and examine the environment.
There are no puzzles or combat in Gone Home. Instead, the focus is on exploration and discovery. You’ll spend your time reading notes, examining objects, and piecing together the story of what happened to the Greenbriar family.
Setting
Gone Home is set in a large Victorian house in the Pacific Northwest. The house is dark and eerie, with creaky floorboards and flickering lights. The only sounds are the wind whistling through the trees and the occasional meow from the family cat.
The house is filled with personal belongings, from family photos to clothes scattered on the floor. Every object tells a story, and it’s up to the player to piece together the clues and uncover the truth about what happened to the Greenbriar family.
Characters
- Katie Greenbriar: The protagonist of the game. Katie is a college student who has just returned home from a year abroad to find her family’s house empty. She sets out to explore the house and uncover the truth about what happened to her family.
- Sam Greenbriar: Katie’s younger sister. Sam is a troubled and confused teenager who has run away from home. Katie learns about Sam’s struggles through her journal entries.
- Terry Greenbriar: Katie and Sam’s father. Terry is a successful businessman who is struggling with his marriage and his relationship with his daughters.
- Janice Greenbriar: Katie and Sam’s mother. Janice is a stay-at-home mom who is struggling with depression and anxiety.
Themes
Gone Home explores a number of complex and challenging themes, including:
- Family: Gone Home is a story about family relationships, both the good and the bad. Katie’s family is complex and dysfunctional, but they love each other deeply.
- Loss: Gone Home is also a story about loss. Katie has lost her family, and she is struggling to come to terms with their disappearance.
- Identity: Gone Home is a story about identity. Katie is trying to figure out who she is and where she belongs. She is also trying to understand her family and their choices.
Critical Reception
Gone Home received critical acclaim upon its release. The game was praised for its atmosphere, storytelling, and exploration. Many critics called it one of the best games of 2013.
Gone Home has also been the subject of some controversy. Some critics have accused the game of being too slow and boring. Others have criticized the game’s lack of puzzles and combat.
Despite the controversy, Gone Home remains a popular and critically acclaimed game. It is a unique and unforgettable experience that will stay with you long after you finish playing.
Awards
- Game of the Year – The Game Awards 2013
- Best Debut Game – The Game Awards 2013
- Best Narrative – The Game Awards 2013
- Innovation Award – The Game Awards 2013
- Game of the Year – SXSW Gaming Awards 2014
- Best Narrative – SXSW Gaming Awards 2014
- Excellence in Storytelling – Games for Change Awards 2014
Legacy
Gone Home has had a significant impact on the video game industry. The game’s focus on exploration and storytelling has inspired a number of other games, including What Remains of Edith Finch and The Vanishing of Ethan Carter.
Gone Home has also been praised for its representation of LGBTQ+ characters. Sam Greenbriar is one of the first openly gay characters in a major video game. Her story has helped to raise awareness of LGBTQ+ issues and has inspired other developers to create more inclusive games.
Gone Home is a landmark game that has left a lasting legacy on the video game industry. It is a unique and unforgettable experience that will stay with you long after you finish playing.
Review Score
8/10
Art
Cover Art

Screenshots




