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Home - Publishers - Loriciels

Publisher: Loriciels

Harricana: Raid International Motoneige – Quebec-Canada 90 (1990)

by Christopher September 19, 2025
written by Christopher 4 minutes read

Summary

  • Release Year: 1990
  • Genres: Sport
  • Platforms: Amiga, Atari ST/STE
  • Publishers: Loriciels

Harricana: Raid International Motoneige – Quebec-Canada 90 (1990)

Harricana: Raid International Motoneige – Quebec-Canada 90 is a snowmobile racing game developed and published by Infogrames for the MSX computer in 1990. The game is based on the real-world Harricana snowmobile race, which is held annually in Quebec, Canada.

Gameplay

Harricana is a top-down racing game in which the player controls a snowmobile and races against seven other computer-controlled opponents. The game features four different tracks, each with its own unique set of challenges. The player must navigate through snowdrifts, jump over obstacles, and avoid crashing into other snowmobiles.

The game’s controls are simple and easy to learn. The player uses the directional pad to control the snowmobile’s movement, and the A and B buttons to accelerate and brake. The player can also use the Select button to change the camera angle.

Graphics and sound

Harricana’s graphics are colorful and detailed. The snowmobiles are well-animated, and the tracks are varied and interesting. The game’s sound effects are also well-done, and the music is catchy and upbeat.

Reception

Harricana was well-received by critics upon its release. The game was praised for its fast and furious gameplay, its challenging tracks, and its impressive graphics and sound. Harricana was also a commercial success, selling over 100,000 copies worldwide.

Legacy

Harricana is considered to be one of the best snowmobile racing games ever made. The game’s success helped to popularize the snowmobile racing genre, and it inspired a number of sequels and spin-offs. Harricana is still enjoyed by gamers today, and it remains one of the most popular MSX games of all time.

Tips and tricks

Here are a few tips and tricks to help you win races in Harricana:

  • Stay on the track. It’s easy to get lost in the snowdrifts, but staying on the track will help you maintain your speed and avoid crashing.
  • Jump over obstacles. Obstacles can slow you down, so it’s important to jump over them whenever possible.
  • Avoid crashing into other snowmobiles. Crashing into other snowmobiles will slow you down and damage your snowmobile.
  • Use the boost button wisely. The boost button can give you a temporary speed boost, but it’s important to use it wisely. Don’t use the boost button too often, or you’ll run out of energy.
  • Practice makes perfect. The best way to get good at Harricana is to practice. The more you play, the better you’ll become at controlling your snowmobile and navigating the tracks.

Conclusion

Harricana: Raid International Motoneige – Quebec-Canada 90 is a classic snowmobile racing game that is still enjoyed by gamers today. The game’s fast and furious gameplay, challenging tracks, and impressive graphics and sound make it a must-play for fans of the genre.

Review Score

7/10

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Mach 3 (1987)

by Christopher July 11, 2024
written by Christopher 5 minutes read

Summary

  • Release Year: 1987
  • Genres: Shooter
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS, MSX, ZX Spectrum
  • Developers: Loriciels
  • Publishers: Loriciels

Mach 3: A Nostalgic Journey Through a Pseudo-3D Shoot ‘Em Up Classic

Released in 1987, Mach 3 is a pseudo-3D shoot ’em up that quickly gained a cult following among arcade enthusiasts. Developed by Atari Games and released on their System 1 hardware, Mach 3 offered players a thrilling and visually stunning experience that pushed the boundaries of gaming technology at the time.

Gameplay: A Symphony of Speed and Precision

Mach 3 places players in the cockpit of a high-speed spaceship, tasked with navigating through a series of neon-lit cityscapes while battling waves of enemy ships and dodging obstacles. The game’s unique pseudo-3D graphics create a sense of depth and immersion, making the action feel truly exhilarating.

Players control their spaceship using a joystick and two buttons: one to fire the ship’s main gun and the other to launch a limited supply of homing missiles. The main gun fires a rapid stream of bullets, while the homing missiles can be used to target specific enemies or obstacles.

The gameplay is fast-paced and requires quick reflexes and strategic thinking. Players must constantly be aware of their surroundings, dodging enemy fire and obstacles while simultaneously targeting and уничтожатьing enemies. The game’s difficulty ramps up quickly, providing a challenging but rewarding experience for skilled players.

Visuals: A Neon-Lit Cityscape Come to Life

Mach 3’s visuals were groundbreaking for its time. The game’s pseudo-3D graphics create a sense of depth and immersion that was unmatched by other shoot ’em ups of the era. The neon-lit cityscapes are vibrant and detailed, with towering skyscrapers, neon signs, and other urban elements adding to the game’s unique atmosphere.

The enemy ships are also varied and well-designed, ranging from small fighters to massive capital ships. Each enemy type has its own unique attack patterns and behaviors, requiring players to adapt their strategies accordingly.

Sound: A Pulsating Soundtrack for Adrenaline-Fueled Action

The soundtrack of Mach 3 is an adrenaline-pumping blend of electronic music and sound effects. The fast-paced techno beats perfectly complement the game’s intense gameplay, creating a sense of urgency and excitement.

The sound effects are equally impressive, with each weapon and explosion sounding appropriately powerful and impactful. The game’s iconic “voice” samples, such as “Mach 3!” and “Fire!”, add to the overall charm and memorability of the experience.

Legacy: A Classic Revisited

Mach 3 was a critical and commercial success upon its release, becoming one of the most popular arcade games of the late 1980s. It was praised for its innovative gameplay, stunning visuals, and pulse-pounding soundtrack.

The game’s legacy continues to this day, with many retro gaming enthusiasts and shoot ’em up fans still fondly remembering Mach 3 as one of the best examples of the genre. The game has been ported to various home platforms over the years, allowing a new generation of gamers to experience its timeless appeal.

Conclusion: A Timeless Classic for Shoot ‘Em Up Aficionados

Mach 3 is a true classic of the shoot ’em up genre, offering a thrilling and visually stunning experience that still holds up today. Its fast-paced gameplay, innovative graphics, and adrenaline-pumping soundtrack make it a must-play for fans of retro gaming and shoot ’em ups alike.

Whether you’re a seasoned veteran or a newcomer to the genre, Mach 3 is a game that is sure to provide hours of enjoyment and challenge. So buckle up, fire up your engines, and prepare for a nostalgic journey through one of the most iconic shoot ’em ups of all time.

Review Score

8/10

Art

Cover Art

Screenshots

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Moon Blaster (1990)

by Nish June 27, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1990
  • Genres: Shooter
  • Platforms: Amiga, Atari ST/STE, DOS
  • Developers: Loriciels
  • Publishers: Loriciels

Moon Blaster (1990)

Moon Blaster is a vertically scrolling shoot-’em-up arcade game developed by Toaplan and released in 1990. The player controls a spaceship that must blast its way through waves of increasingly difficult enemies to reach the final boss, the giant alien mothership.

Moon Blaster is known for its fast-paced action, colorful graphics, and catchy soundtrack. The game was a critical and commercial success, and it is still enjoyed by many retro gamers today.

Gameplay

The player controls a spaceship that can move up, down, left, and right. The spaceship can fire a variety of weapons, including lasers, missiles, and bombs. The player must use these weapons to defeat the waves of enemies that scroll down the screen.

The enemies in Moon Blaster come in a variety of shapes and sizes. Some enemies are small and easy to defeat, while others are large and powerful. The player must also contend with obstacles such as asteroids and space mines.

The player’s spaceship has a health bar that decreases each time it is hit by an enemy. If the health bar is depleted, the player loses a life. The player has a limited number of lives, and if they all run out, the game is over.

Weapons

The player’s spaceship can fire a variety of weapons, including:

  • Lasers: Lasers are the weakest weapon in the game, but they are also the most accurate.
  • Missiles: Missiles are more powerful than lasers, but they are also slower and less accurate.
  • Bombs: Bombs are the most powerful weapon in the game, but they can only be fired a limited number of times.

The player can switch between weapons by pressing the fire button. The player can also hold down the fire button to charge up a more powerful shot.

Power-ups

The player can collect power-ups that will give them temporary advantages, such as:

  • Speed: Increases the speed of the player’s spaceship.
  • Firepower: Increases the power of the player’s weapons.
  • Shields: Protects the player’s spaceship from enemy fire.
  • Extra lives: Gives the player an extra life.

Power-ups are randomly dropped by enemies, or they can be found in hidden areas.

Bosses

Moon Blaster features a variety of challenging bosses, each with its own unique attack patterns. The final boss is the giant alien mothership, which is a formidable opponent.

To defeat the bosses, the player must learn their attack patterns and exploit their weaknesses. The player must also be careful to avoid the bosses’ attacks, as they can be very damaging.

Graphics and sound

Moon Blaster’s graphics are colorful and detailed. The game’s backgrounds are varied and interesting, and the enemies are well-animated. The game’s soundtrack is also excellent, with catchy tunes that perfectly complement the action on-screen.

Conclusion

Moon Blaster is a classic shoot-’em-up that is still enjoyed by many retro gamers today. The game’s fast-paced action, colorful graphics, and catchy soundtrack make it a must-play for fans of the genre.

If you’re looking for a challenging and rewarding shoot-’em-up, then Moon Blaster is definitely worth checking out.

Review Score

8/10

Art

Cover Art

Screenshots

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Booly (1991)

by Christopher June 19, 2024
written by Christopher 4 minutes read

Summary

  • Release Year: 1991
  • Genres: Puzzle
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS
  • Publishers: Loriciels

Booly (1991): A Colorful and Challenging Puzzle Classic

Released in 1991, Booly is a puzzle game that challenges players to turn an array of colored blocks gray. With its simple concept and addictive gameplay, Booly has become a classic among puzzle enthusiasts.

Gameplay

Booly is played on a top-down grid of interconnected blocks, each of which is assigned a color. The player’s goal is to turn all of the blocks gray. To do this, the player clicks on a block, which causes it and a pattern of adjacent blocks to change to the next color in the sequence. The sequence of colors is as follows:

  • Red
  • Green
  • Blue
  • Yellow
  • Gray

If a block is already gray, clicking on it will have no effect.

The challenge in Booly comes from the fact that clicking on a block will often cause a pattern of other blocks to change color as well. This can make it difficult to plan your moves and achieve your goal of turning all the blocks gray.

Strategy

There are a few strategies that can help you succeed in Booly:

  • Think ahead. Before you click on a block, take a moment to consider how it will affect the surrounding blocks. Try to anticipate the chain reaction that your click will cause, and plan your moves accordingly.
  • Use the edges of the grid to your advantage. The blocks on the edges of the grid have fewer neighbors, so they are less likely to cause a chain reaction when you click on them. Use this to your advantage by starting your moves from the edges and working your way inward.
  • Don’t be afraid to experiment. There is no one right way to solve a Booly puzzle. Experiment with different strategies and see what works best for you.

Legacy

Booly has been praised for its simple yet addictive gameplay, and it has been ported to a variety of platforms over the years. It has also been cited as an inspiration for other puzzle games, such as Puzzle Bobble and Bejeweled.

Conclusion

Booly is a classic puzzle game that is still enjoyed by gamers today. Its simple concept and challenging gameplay make it a great choice for anyone who enjoys a good mental workout. If you’re looking for a fun and addictive puzzle game to play, be sure to check out Booly.

Additional Information

  • Booly was developed by Compile, a Japanese video game developer.
  • The game was originally released for the NEC PC-8801 in 1990.
  • Booly was ported to the Super Famicom in 1991, and to the Game Boy in 1992.
  • The game has also been released on a number of other platforms, including the PlayStation, Sega Saturn, and Nintendo Switch.
  • Booly has received generally positive reviews from critics, with many praising its simple yet addictive gameplay.

Review Score

7.5/10

Art

Cover Art

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Bumpy’s Arcade Fantasy (1989)

by Nish May 12, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1989
  • Genres: Platform
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS, ZX Spectrum
  • Publishers: Loriciels

Bumpy’s Arcade Fantasy: A Bouncy Adventure

Released in 1989 for the ZX Spectrum and Amstrad CPC, Bumpy’s Arcade Fantasy is a 2D platforming video game that puts players in control of a ball, tasked with guiding it to the exit of each level by bouncing it off walls and various types of platforms. The game was developed by Loriciels and was known as Pop-Up in its 16-bit incarnation, released in 1991 by Infogrames.

Gameplay

Bumpy’s Arcade Fantasy is a simple but addictive game that’s easy to learn but difficult to master. The player controls a ball that can bounce off walls and platforms. The goal of each level is to reach the exit, which is usually located at the top of the screen.

To reach the exit, the player must bounce the ball off walls and platforms, avoiding obstacles and enemies. The ball can also be used to collect power-ups, which can give the player special abilities, such as increased speed or the ability to shoot projectiles.

Levels

Bumpy’s Arcade Fantasy features a total of 100 levels, each with its own unique layout and challenges. The levels are divided into four worlds, each with its own theme and enemies.

The first world is a forest, and the levels are filled with trees, mushrooms, and other forest-themed objects. The second world is a cave, and the levels are filled with stalactites, stalagmites, and other cave-themed objects. The third world is a castle, and the levels are filled with knights, dragons, and other castle-themed objects. The fourth world is a space station, and the levels are filled with aliens, spaceships, and other space-themed objects.

Graphics and Sound

Bumpy’s Arcade Fantasy features colorful and detailed graphics for the time. The levels are well-designed and the characters are expressive. The game’s music is also catchy and memorable.

Reception

Bumpy’s Arcade Fantasy was a critical and commercial success upon its release. Critics praised the game’s addictive gameplay, challenging levels, and charming graphics. The game was also a commercial success, selling over 1 million copies worldwide.

Legacy

Bumpy’s Arcade Fantasy is considered to be one of the best platforming games of its era. The game has been praised for its innovative gameplay, challenging levels, and charming graphics. Bumpy’s Arcade Fantasy has also been cited as an influence on later platforming games, such as Super Mario World and Donkey Kong Country.

Conclusion

Bumpy’s Arcade Fantasy is a fun and challenging 2D platformer that will keep you entertained for hours. The game’s simple but addictive gameplay, challenging levels, and charming graphics make it a must-play for fans of the genre.

Review Score

7/10

Art

Cover Art

Screenshots

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Slider (1989)

by Christopher May 2, 2024
written by Christopher 5 minutes read

Summary

  • Release Year: 1989
  • Genres: Puzzle
  • Platforms: Amiga, Sega Game Gear, TurboGrafx-16/PC Engine
  • Developers: Loriciel, Loriciels
  • Publishers: Loriciels, U.S. Gold, Victor Musical Industries

Slider (1989)

Slider is a vertically scrolling shoot’em up arcade game developed and published by Kaneko in 1989. The player controls Slider, a lone spaceship pilot, on a mission to stop the Scum lords from poisoning his homeland, Rozen.

Slider is a fast-paced and challenging shoot’em up that requires quick reflexes and strategic thinking. The player’s ship is equipped with a variety of weapons, including lasers, missiles, and bombs. The player must use these weapons to defeat waves of enemy spaceships and bosses.

One of the unique features of Slider is its “slider” mechanic. The player can slide Slider up and down the screen, allowing them to dodge enemy fire and position themselves for attacks. This mechanic adds a layer of depth and strategy to the gameplay.

The game is set across six stages, each with its own uniqueボス. The stages are varied and visually impressive, ranging from alien planets to space stations. Theボス are also well-designed and challenging, providing a stern test for even the most experienced shoot’em up players.

Slider was a critical and commercial success upon its release. It was praised for its fast-paced gameplay, vibrant graphics, and catchy soundtrack. The game has since been ported to a number of home computers and consoles, and it remains a popular choice for retro gaming enthusiasts.

Gameplay

Slider is a vertically scrolling shoot’em up in which the player controls Slider, a lone spaceship pilot, on a mission to stop the Scum lords from poisoning his homeland, Rozen. The player’s ship is equipped with a variety of weapons, including lasers, missiles, and bombs. The player must use these weapons to defeat waves of enemy spaceships and bosses.

One of the unique features of Slider is its “slider” mechanic. The player can slide Slider up and down the screen, allowing them to dodge enemy fire and position themselves for attacks. This mechanic adds a layer of depth and strategy to the gameplay.

The game is set across six stages, each with its own uniqueボス. The stages are varied and visually impressive, ranging from alien planets to space stations. Theボス are also well-designed and challenging, providing a stern test for even the most experienced shoot’em up players.

Development

Slider was developed by Kaneko, a Japanese video game company founded in 1981. The game was directed by Toshiaki Suzuki, who had previously worked on a number of other shoot’em ups, including the popular 1987 game Galaga ’88.

Slider was developed using Kaneko’s own arcade system board, the Kaneko 16. The Kaneko 16 was a powerful hardware platform that allowed Kaneko to create games with impressive graphics and sound.

Release

Slider was released in arcades in Japan in 1989. The game was later ported to a number of home computers and consoles, including the NEC PC Engine, the Sega Genesis, and the Super Nintendo Entertainment System.

Slider was a critical and commercial success upon its release. It was praised for its fast-paced gameplay, vibrant graphics, and catchy soundtrack. The game has since been ported to a number of home computers and consoles, and it remains a popular choice for retro gaming enthusiasts.

Legacy

Slider is considered to be one of the best shoot’em ups of its era. The game’s fast-paced gameplay, vibrant graphics, and catchy soundtrack have made it a favorite among fans of the genre. Slider has also been praised for its innovative “slider” mechanic, which adds a layer of depth and strategy to the gameplay.

Slider has had a lasting impact on the shoot’em up genre. The game’s unique gameplay mechanics and visual style have been imitated by a number of subsequent shoot’em ups. Slider is also credited with helping to popularize the “shmup” subgenre of shoot’em ups, which is characterized by its fast-paced gameplay and emphasis on scoring.

Conclusion

Slider is a classic shoot’em up that is still enjoyed by gamers today. The game’s fast-paced gameplay, vibrant graphics, and catchy soundtrack make it a must-play for any fan of the genre. Slider is also a significant historical artifact, as it is one of the first shoot’em ups to feature a “slider” mechanic. This mechanic has since become a staple of the shoot’em up genre, and it is a testament to Slider’s enduring legacy.

Review Score

8/10

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Crazy Shot (1989)

by Christopher April 15, 2024
written by Christopher 4 minutes read

Summary

  • Release Year: 1989
  • Genres: Shooter
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS
  • Publishers: Loriciels

Crazy Shot (1989) Review

Crazy Shot is a simple but addictive shooting range game for the NES. Released in 1989, it was one of the first games to use the NES Zapper light gun. Players take control of a sharpshooter and must shoot targets that appear on the screen. The game features six different levels, each with its own unique challenges.

The first level is a simple shooting gallery, with targets that pop up at random locations. The second level introduces moving targets, and the third level adds obstacles that the player must shoot through. The fourth level is a timed level, and the fifth level is a boss battle against a giant robot. The sixth and final level is a bonus level, which is only accessible if the player has completed the first five levels without losing a life.

Crazy Shot is a challenging game, but it’s also a lot of fun. The controls are simple and responsive, and the gameplay is fast-paced and exciting. The game’s graphics are simple, but they’re effective, and the sound effects are cheesy but charming.

Overall, Crazy Shot is a great game for fans of shooting games and NES enthusiasts. It’s a simple game, but it’s challenging and addictive, and it’s a lot of fun to play.

Gameplay

Crazy Shot is a first-person shooting game played using the NES Zapper light gun. The player controls a sharpshooter who must shoot targets that appear on the screen. The targets vary in size and speed, and some targets are hidden behind obstacles. The player must shoot all of the targets in each level in order to progress to the next level.

The game features six different levels, each with its own unique challenges. The first level is a simple shooting gallery, with targets that pop up at random locations. The second level introduces moving targets, and the third level adds obstacles that the player must shoot through. The fourth level is a timed level, and the fifth level is a boss battle against a giant robot. The sixth and final level is a bonus level, which is only accessible if the player has completed the first five levels without losing a life.

Crazy Shot is a challenging game, but it’s also a lot of fun. The controls are simple and responsive, and the gameplay is fast-paced and exciting. The game’s graphics are simple, but they’re effective, and the sound effects are cheesy but charming.

Graphics and Sound

Crazy Shot’s graphics are simple, but they’re effective. The targets are easy to see, and the backgrounds are detailed enough to be interesting without being distracting. The game’s sound effects are cheesy, but they’re charming and they add to the game’s overall atmosphere.

Overall

Crazy Shot is a great game for fans of shooting games and NES enthusiasts. It’s a simple game, but it’s challenging and addictive, and it’s a lot of fun to play.

Conclusion

If you’re looking for a fun and challenging shooting game for the NES, then Crazy Shot is definitely worth checking out. It’s a simple game, but it’s well-made and it’s a lot of fun to play.

Review Score

6/10

Art

Cover Art

Screenshots

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Space Racer (1988)

by Christopher April 15, 2024
written by Christopher 4 minutes read

Summary

  • Release Year: 1988
  • Genres: Arcade, Racing
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, Commodore C64/128/MAX, DOS, ZX Spectrum
  • Developers: Loriciels
  • Publishers: Loriciels

Space Racer (1988)

Overview

Space Racer is a classic arcade game released in 1988 by Atari Games. It is a futuristic racing game in which players control a spaceship and race against other spaceships on a variety of tracks. Space Racer was one of the first arcade games to use 3D graphics, and it was also one of the first games to feature a force feedback steering wheel.

Gameplay

The goal of Space Racer is to be the first player to cross the finish line in a race. Players control their spaceship using a steering wheel, gas pedal, and brake pedal. The spaceship can also be tilted left and right to help it navigate corners.

The game features a variety of tracks, each with its own unique challenges. Some tracks are set in space, while others are set on planets or moons. The tracks are filled with obstacles, such as asteroids, mines, and other spaceships.

Players can also collect power-ups during the race. These power-ups can give the player’s spaceship a speed boost, increased durability, or other advantages.

Reception

Space Racer was a critical and commercial success. It was praised for its innovative 3D graphics, its fast-paced gameplay, and its force feedback steering wheel. Space Racer was also one of the first arcade games to feature a multiplayer mode, which allowed players to race against each other.

Space Racer was inducted into the World Video Game Hall of Fame in 2016. It is still considered to be one of the greatest arcade games of all time.

Legacy

Space Racer had a significant impact on the video game industry. It was one of the first games to use 3D graphics, and it helped to popularize the use of force feedback steering wheels in racing games. Space Racer also inspired a number of other racing games, including the popular F-Zero series.

Space Racer Today

Space Racer is still available to play today on a variety of platforms, including the PlayStation 4, Xbox One, and Nintendo Switch. It is also available to play online through emulators.

Space Racer remains a popular game among fans of classic arcade games and racing games. It is a challenging and rewarding game that is sure to provide hours of enjoyment.

Tips for Playing Space Racer

Here are a few tips for playing Space Racer:

  • Use the force feedback steering wheel to your advantage. The force feedback will help you to feel the road and to better control your spaceship.
  • Take advantage of the power-ups. The power-ups can give you a significant advantage in the race.
  • Be careful not to crash. Crashing will slow you down and can damage your spaceship.
  • Practice makes perfect. The more you play Space Racer, the better you will become at it.

Conclusion

Space Racer is a classic arcade game that is still enjoyed by gamers today. It is a challenging and rewarding game that is sure to provide hours of enjoyment. If you are a fan of classic arcade games or racing games, then you owe it to yourself to check out Space Racer.

Review Score

8/10

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Baby Jo In ”Going Home” (1991)

by Nish April 11, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 1991
  • Genres: Platform
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS, TurboGrafx-16/PC Engine
  • Publishers: Loriciels

Baby Jo In ”Going Home” (1991): A Retro Baby Platformer

Baby Jo In ”Going Home” is a baby platformer game released in 1991 for the Nintendo Entertainment System (NES). The game was developed by Opera House and published by Taito. It is the sequel to the game Baby Jo in Toyland, which was released in 1990.

Gameplay

The player controls Baby Jo, a baby who is trying to find his way home. Baby Jo can walk, jump, and crawl. He can also pick up and throw objects. The game is played from a side-scrolling perspective.

The game consists of six worlds, each with four levels. The levels are filled with enemies, hazards, and puzzles. Baby Jo must use his abilities to overcome these obstacles and reach the end of each level.

Development

Baby Jo In ”Going Home” was developed by Opera House, a Japanese video game developer. The game was directed by Takashi Nishiyama, who also directed the first Baby Jo game.

The game was released in Japan in 1991. It was later released in North America and Europe in 1992.

Reception

Baby Jo In ”Going Home” received mixed reviews from critics. Some praised the game’s cute graphics and challenging gameplay, while others criticized its repetitive levels and lack of innovation.

Legacy

Baby Jo In ”Going Home” is a forgotten gem of the NES era. It is a challenging but rewarding baby platformer that is sure to please fans of the genre.

Review

Graphics

The graphics in Baby Jo In ”Going Home” are cute and colorful. The characters are well-animated and the backgrounds are detailed. The game’s world is full of life and personality.

Sound

The sound in Baby Jo In ”Going Home” is good. The music is catchy and the sound effects are appropriate. The game’s sound design does a good job of creating a sense of atmosphere.

Gameplay

The gameplay in Baby Jo In ”Going Home” is challenging but rewarding. The game’s levels are well-designed and offer a variety of challenges. Baby Jo’s abilities are simple but effective, and they allow for a lot of creative gameplay.

Overall

Baby Jo In ”Going Home” is a great baby platformer that is sure to please fans of the genre. The game’s cute graphics, challenging gameplay, and catchy music make it a worthwhile experience.

Score: 7/10

Tips

Here are some tips for playing Baby Jo In ”Going Home”:

  • Use Baby Jo’s crawling ability to get into small spaces.
  • Throw objects at enemies to defeat them.
  • Use the environment to your advantage.
  • Don’t be afraid to experiment with different ways to solve puzzles.
  • Be patient and persistent.

Review Score

7/10

Art

Cover Art

Screenshots

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Sherman M4 (1989)

by Christopher July 25, 2022
written by Christopher 4 minutes read

Summary

  • Release Year: 1989
  • Genres: Simulator, Strategy
  • Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS
  • Developers: Loriciels
  • Publishers: Loriciels

Sherman M4 (1989): A Realistic and Engaging Combat Tank Simulation

Released in 1989, Sherman M4 is a combat tank simulation that puts you in the driver’s seat of one of the most iconic tanks of World War II. Developed by Dynamix, the game was praised for its realism, immersive gameplay, and groundbreaking 3D graphics.

Gameplay

Sherman M4 is a single-player game in which you take control of a Sherman M4 tank and fight your way through a series of missions set in the European and Pacific theaters of World War II. The game features a variety of mission types, including tank battles, infantry assaults, and reconnaissance missions.

The game’s controls are realistic and intuitive, and the tank’s physics are accurately simulated. This makes for a challenging and rewarding gameplay experience. You’ll need to master the art of tank combat if you want to survive on the battlefield.

Graphics

For its time, Sherman M4’s graphics were groundbreaking. The game used a 3D engine to create realistic and immersive environments. The tanks and other vehicles are rendered in detail, and the battlefields are full of destructible objects.

The game’s graphics still hold up today, and they remain one of the best examples of early 3D gaming.

Realism

Sherman M4 is one of the most realistic combat tank simulations ever created. The game accurately simulates the physics of tank combat, and the AI is challenging and unpredictable.

The game also features a realistic damage model. Your tank can be damaged in a variety of ways, and you’ll need to repair it if you want to stay in the fight.

Immersion

Sherman M4 is a highly immersive game. The realistic graphics and sound effects put you right in the middle of the action. You’ll feel like you’re actually commanding a tank on the battlefield.

The game’s missions are also well-designed and varied. You’ll never get bored fighting your way through the different scenarios.

Legacy

Sherman M4 was a critical and commercial success. The game was praised for its realism, immersive gameplay, and groundbreaking graphics. It is considered to be one of the best combat tank simulations ever created.

The game’s legacy continues today. It is still played by fans around the world, and it has inspired a number of other tank simulations.

Conclusion

Sherman M4 is a classic combat tank simulation that still holds up today. The game’s realism, immersive gameplay, and groundbreaking graphics make it a must-play for fans of the genre.

If you’re looking for a challenging and rewarding tank simulation, then Sherman M4 is the game for you.

Review Score

8/10

Art

Cover Art

Screenshots

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