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Home - Publishers - Valve - Page 2

Publisher: Valve

Deathmatch Classic (2001)

by Nish May 26, 2024
written by Nish 5 minutes read

Summary

  • Release Year: 2001
  • Genres: Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows)
  • Developers: Valve
  • Publishers: Valve

Deathmatch Classic: A Nostalgic Trip Back to the Golden Age of Arena Shooters

Released in 2001, Deathmatch Classic is a multiplayer-only first-person shooter game developed by Valve and published by Activision. It is a tribute to the classic arena shooters of the 1990s, such as Quake and Unreal Tournament, and features fast-paced, action-packed gameplay in a variety of futuristic settings.

Gameplay

Deathmatch Classic is a纯粹的 deathmatch游戏. Players choose from a variety of weapons, including the rocket launcher, shotgun, and minigun, and then battle it out in a variety of arenas. The game features a variety of power-ups, such as the quad damage and haste, which can give players an edge in battle.

Deathmatch Classic is known for its fast-paced, intense gameplay. The maps are relatively small and compact, which encourages close-quarters combat. The weapons are all powerful and deadly, and the power-ups can make a big difference in the outcome of a battle.

Development

Deathmatch Classic was developed by Valve, a company that would later go on to create the Half-Life and Portal series. The game was originally intended to be a mod for Half-Life, but it was eventually released as a standalone product.

Deathmatch Classic was developed using the Quake III Arena engine, which was known for its advanced graphics and physics. The game features a variety of detailed and realistic environments, and the character models are well-animated.

Reception

Deathmatch Classic was a critical and commercial success. The game was praised for its fast-paced gameplay, detailed graphics, and faithful recreation of the classic arena shooter experience. It was also a popular choice for competitive multiplayer gaming, and it was featured in a number of tournaments.

Legacy

Deathmatch Classic is considered to be one of the best arena shooters ever made. It is a faithful recreation of the classic Quake and Unreal Tournament games, and it features fast-paced, intense gameplay that is still enjoyable today.

Deathmatch Classic has also been influential on the development of other first-person shooters. The game’s fast-paced gameplay and focus on close-quarters combat has been copied by many other games, including the Call of Duty and Battlefield series.

Conclusion

Deathmatch Classic is a classic arena shooter that is still enjoyed by many gamers today. The game’s fast-paced gameplay, detailed graphics, and faithful recreation of the classic arena shooter experience make it a must-play for fans of the genre.

Here are some additional details about Deathmatch Classic:

  • The game features a variety of game modes, including deathmatch, team deathmatch, and capture the flag.
  • The game supports up to 16 players online.
  • The game features a variety of weapons, including the rocket launcher, shotgun, minigun, and railgun.
  • The game features a variety of power-ups, such as the quad damage, haste, and invulnerability.
  • The game features a variety of maps, including both indoor and outdoor environments.

If you are a fan of arena shooters, then you owe it to yourself to check out Deathmatch Classic. It is a classic game that is still enjoyable today.

Review Score

8.5/10

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Counter-Strike: Condition Zero (2004)

by Nish May 4, 2024
written by Nish 6 minutes read

Summary

  • Release Year: 2004
  • Genres: Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows), Xbox
  • Developers: Gearbox Software, Ritual Entertainment, Turtle Rock Studios, Valve
  • Publishers: Sierra Entertainment, Valve

Counter-Strike: Condition Zero (2004): A Detailed Retrospective

Introduction

Released in 2004, Counter-Strike: Condition Zero (CS:CZ) is a first-person shooter game developed by Valve and Turtle Rock Studios. It is a standalone expansion pack for the original Counter-Strike, offering a new single-player campaign, updated multiplayer maps, and improved graphics.

Single-Player Campaign: Tour of Duty

CS:CZ introduced a substantial single-player campaign called Tour of Duty. This campaign consists of 19 missions, each with its own unique objectives and challenges. Players take control of a Counter-Terrorist operative named Sergeant Rex “Colt” Kwon as he fights his way through various terrorist strongholds.

The Tour of Duty campaign is known for its engaging storytelling, diverse mission objectives, and challenging difficulty. Players must utilize a variety of weapons and tactics to overcome enemy forces, including hostages rescues, bomb defusals, and assault missions.

Multiplayer Gameplay

Counter-Strike: Condition Zero retains the core multiplayer gameplay of the original Counter-Strike, but with several notable improvements. The game features updated versions of classic maps such as Dust II, Inferno, and Nuke, as well as several new maps.

In multiplayer mode, players are divided into two teams: Counter-Terrorists (CTs) and Terrorists (Ts). The CTs aim to prevent the Ts from planting a bomb or rescuing hostages, while the Ts aim to complete their objectives or eliminate the CTs.

CS:CZ introduced several new gameplay mechanics, including the ability to use night vision goggles and purchase weapons during the buy round. The game also features a ranking system that allows players to track their progress and compete against others.

Graphics and Audio

Counter-Strike: Condition Zero features improved graphics compared to the original Counter-Strike. The game uses the Source engine, which provides more detailed textures, lighting effects, and character models. The audio is also improved, with realistic sound effects and voice acting.

Critical Reception and Legacy

Counter-Strike: Condition Zero received generally positive reviews upon release, with critics praising its single-player campaign, updated multiplayer gameplay, and improved graphics. The game was also a commercial success, selling over 5 million copies worldwide.

However, CS:CZ was not without its detractors. Some critics found the single-player campaign to be too short and repetitive, and the multiplayer gameplay to be too similar to the original Counter-Strike.

Despite these criticisms, Counter-Strike: Condition Zero remains a popular and influential game in the FPS genre. The game’s single-player campaign is still considered one of the best in the series, and its multiplayer gameplay continues to be enjoyed by millions of players around the world.

Conclusion

Counter-Strike: Condition Zero is a solid expansion pack that builds upon the success of the original Counter-Strike. The game’s engaging single-player campaign, updated multiplayer gameplay, and improved graphics make it a worthwhile addition to any FPS fan’s library. While it may not be as groundbreaking as its predecessor, CS:CZ remains a classic game that continues to be enjoyed by many today.

Review Score

8.5/10

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Alien Swarm (2010)

by Christopher May 1, 2024
written by Christopher 6 minutes read

Summary

  • Release Year: 2010
  • Genres: Shooter
  • Platforms: PC (Microsoft Windows)
  • Developers: Valve
  • Publishers: Valve

Alien Swarm: A Co-op Shooter with Endless Replayability

Released in 2010, Alien Swarm is a free-to-play cooperative shooter game developed by Valve. The game pits players against hordes of aliens in a variety of environments, from the icy planet’s surface to a subterranean lava-flooded mining facility.

Players can choose from four distinct IAF Marine classes, each with their own unique abilities and weapons. The four classes are:

  • Assault: The Assault class is the all-arounder, with a balanced set of weapons and abilities.
  • Medic: The Medic class can heal other players and revive them if they are downed.
  • Engineer: The Engineer class can build turrets and other structures to help defend against the aliens.
  • Exo: The Exo class is a heavily armored unit that can carry a minigun or a flamethrower.

Players must work together to survive against the alien hordes. The aliens come in a variety of types, each with their own unique abilities and weaknesses. Some of the most common aliens include:

  • Grunts: Grunts are the most basic type of alien. They are weak and easy to kill, but they can overwhelm players if they are not careful.
  • Bursters: Bursters explode when they get close to players, dealing heavy damage.
  • Cysts: Cysts attach themselves to players and drain their health.
  • Parasites: Parasites jump on players and take control of their bodies.

Alien Swarm is a challenging game, but it is also very rewarding. Players who work together and use their abilities effectively can overcome even the most difficult odds. The game is also highly replayable, with a variety of maps and missions to choose from.

Gameplay

Alien Swarm is a top-down shooter game. Players control their characters from a third-person perspective. The game is played in short missions, each of which has a specific objective. The objectives can vary, but they typically involve fighting off waves of aliens, rescuing hostages, or destroying alien structures.

Players can use a variety of weapons to defeat the aliens. The weapons range from assault rifles and shotguns to rocket launchers and flamethrowers. Players can also use a variety of gadgets, such as grenades and medkits.

In addition to the main campaign, Alien Swarm also features a number of challenge maps. These maps are designed to test players’ skills and teamwork. The challenge maps can be very difficult, but they are also very rewarding.

Development

Alien Swarm was developed by a group of talented designers at Valve who were hired from the Mod community. The game was originally a mod for Valve’s Half-Life 2 game, but it was eventually released as a standalone game.

Alien Swarm is built on Valve’s Source engine. The Source engine is a powerful game engine that has been used to create a number of popular games, including Half-Life 2, Portal, and Team Fortress 2.

Alien Swarm adds a number of new features to the Source engine, including a third-person camera, depth of field, and improved dynamic shadows. The game also features a wide variety of gameplay additions, such as new weapons, gadgets, and enemies.

Reception

Alien Swarm was released to critical acclaim. The game was praised for its challenging gameplay, its variety of enemies and weapons, and its strong co-op focus. Alien Swarm was also nominated for a number of awards, including the Game Developers Choice Award for Best Debut Game.

Alien Swarm is a free-to-play game, so there is no risk in giving it a try. If you are a fan of cooperative shooters, then you should definitely check out Alien Swarm.

Tips for Playing Alien Swarm

Here are a few tips for playing Alien Swarm:

  • Stick together. The best way to survive in Alien Swarm is to stick together with your teammates. This will help you to focus your fire on the aliens and to revive each other if you are downed.
  • Use your abilities. Each class in Alien Swarm has its own unique abilities. Be sure to use your abilities to help your team. For example, the Medic can heal other players, the Engineer can build turrets, and the Exo can carry a minigun or a flamethrower.
  • Be aware of your surroundings. The aliens in Alien Swarm can come from anywhere. Be sure to keep an eye on your surroundings and be ready to react to any threats.
  • Don’t be afraid to experiment. There are a variety of different ways to play Alien Swarm. Experiment with different classes, weapons, and tactics to find what works best for you.

Conclusion

Alien Swarm is a great cooperative shooter game that is free to play. The game is challenging, rewarding, and highly replayable. If you are a fan of cooperative shooters, then you should definitely check out Alien Swarm.

Review Score

8/10

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Counter-Strike: Source (2004)

by Christopher April 2, 2024
written by Christopher 5 minutes read

Summary

  • Release Year: 2004
  • Genres: Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows)
  • Developers: Hidden Path Entertainment, Valve
  • Publishers: Valve

Counter-Strike: Source (2004): A Timeless Masterpiece of Tactical FPS Gaming

Released in 2004, Counter-Strike: Source (CS:S) revolutionized the first-person shooter (FPS) genre by seamlessly blending the award-winning gameplay of its predecessor, Counter-Strike, with the groundbreaking advancements of Valve’s Source engine. This potent combination resulted in a game that set new standards for graphics, sound design, and physics, solidifying CS:S’s place as a timeless masterpiece in the annals of gaming history.

Graphics and Visual Fidelity

CS:S marked a significant leap forward in graphical fidelity for the Counter-Strike franchise. The Source engine’s advanced rendering capabilities brought the game’s environments to life with stunning detail and realism. Textures were crisp, lighting was dynamic, and character models were meticulously crafted, immersing players in a visually captivating world. The game’s maps, from the iconic de_dust2 to the labyrinthine de_train, were meticulously designed to provide a perfect balance of tactical complexity and visual appeal.

Immersive Sound Design

Sound played an equally crucial role in enhancing CS:S’s immersive experience. The game’s audio engineers went to great lengths to capture authentic weapon sounds, footsteps, and ambient noises, creating a soundscape that heightened the tension and realism of every encounter. Players could pinpoint the location of enemies based on the direction of footsteps or the distinctive sound of a weapon being drawn, adding an extra layer of strategic gameplay.

Innovative Physics System

One of the most groundbreaking features introduced in CS:S was its advanced physics system. This system allowed objects in the game world to interact with each other in realistic ways, adding a new dimension of gameplay and strategy. Players could use grenades to blow open doors, bounce them off walls to reach hidden corners, or even use them to propel themselves into the air for surprise attacks. The physics system also affected weapon handling, with recoil and bullet drop becoming more pronounced, requiring players to adjust their aim and tactics accordingly.

Competitive Teamplay at its Finest

At its core, CS:S remained true to the competitive teamplay formula that made Counter-Strike such a beloved franchise. Players were divided into two teams: Terrorists and Counter-Terrorists, each with their unique objectives and weapons. The game featured a variety of modes, including the classic Bomb Defusal mode, where Terrorists planted a bomb and Counter-Terrorists had to defuse it or eliminate the opposing team. Other modes, such as Hostage Rescue and Assassination, added further variety to the gameplay.

Legacy and Impact

Counter-Strike: Source’s impact on the gaming industry cannot be overstated. It set new standards for FPS graphics, sound design, and physics, and its competitive teamplay gameplay became the blueprint for countless other games in the genre. CS:S also fostered a thriving esports scene, with professional teams competing in tournaments around the world for hefty prize pools. The game’s popularity and influence continue to this day, with a dedicated player base and a vibrant modding community that keeps the game fresh and exciting.

Conclusion

Counter-Strike: Source (2004) stands as a testament to the power of innovation and the enduring appeal of competitive teamplay. By seamlessly blending the best of Counter-Strike with the cutting-edge technology of the Source engine, CS:S created a gaming experience that captivated players worldwide and left an indelible mark on the FPS genre. Its stunning graphics, immersive sound design, innovative physics system, and timeless gameplay continue to attract and entertain players to this day, solidifying its place as a true masterpiece of gaming. Whether you’re a seasoned veteran or a newcomer to the Counter-Strike franchise, CS:S remains an essential experience that will provide countless hours of adrenaline-fueled action and strategic depth.

Review Score

9/10

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Half-Life (1998)

by Nish November 12, 2022
written by Nish 5 minutes read

Summary

  • Release Year: 1998
  • Genres: Adventure, Puzzle, Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows), PlayStation 2
  • Developers: Valve
  • Publishers: Sierra Entertainment, Valve

Half-Life: The Groundbreaking Masterpiece That Revolutionized First-Person Shooters

Released in 1998, Half-Life is a first-person shooter (FPS) game developed by Valve Software. It tells the story of Dr. Gordon Freeman, a theoretical physicist who finds himself fighting for survival after an experiment at the Black Mesa Research Facility goes catastrophically wrong.

Half-Life was a groundbreaking game in many ways. It featured stunning graphics for its time, immersive gameplay, and a revolutionary storyline that was told through environmental storytelling rather than cutscenes. The game was also one of the first to use a physics engine, which allowed for realistic interactions with the environment.

Immersive Gameplay

Half-Life’s gameplay is fast-paced and action-packed, but it also features moments of suspense and exploration. The player takes control of Dr. Freeman and must fight his way through hordes of aliens and mutated creatures using a variety of weapons, including the iconic crowbar.

The game’s level design is masterful, with each area feeling unique and interconnected. The player must solve puzzles, navigate complex environments, and overcome challenging enemies in order to progress.

Engrossing Storyline

One of the most striking things about Half-Life is its storyline. The game tells a compelling and suspenseful tale without relying on cutscenes or exposition. Instead, the story is told through the environment and the actions of the characters.

The player learns about the Black Mesa incident and the origins of the alien threat through scattered documents, overheard conversations, and the actions of the game’s characters. This environmental storytelling technique creates a sense of immersion and realism that is unmatched by many other games.

Stunning Graphics

For its time, Half-Life’s graphics were cutting-edge. The game used the GoldSrc engine, which allowed for realistic lighting, detailed textures, and smooth animations. The character models and environments were also highly detailed, which helped to create a sense of realism and immersion.

Innovative Physics Engine

Half-Life was one of the first games to use a physics engine, which allowed for realistic interactions with the environment. The player could use objects in the environment to solve puzzles, create traps, or simply interact with the world in a more realistic way.

The physics engine also added to the game’s realism and immersion. For example, the player could use objects to block doorways, slow down enemies, or create makeshift weapons.

Critical Acclaim and Legacy

Half-Life was a critical and commercial success, winning numerous awards and selling over 8 million copies worldwide. The game is widely considered to be one of the greatest FPS games ever made, and it has had a profound impact on the genre.

Half-Life’s success spawned two sequels, Half-Life 2 and Half-Life: Alyx, as well as numerous expansions and spin-offs. The game has also been ported to multiple platforms, including Windows, Mac, Linux, PlayStation 2, and Xbox.

Conclusion

Half-Life is a masterpiece of the FPS genre. It features immersive gameplay, a compelling storyline, stunning graphics, and an innovative physics engine. The game revolutionized the FPS genre and set a new standard for storytelling in video games.

Half-Life is a must-play for any fan of FPS games or anyone who appreciates a well-crafted and immersive gaming experience.

Review Score

10/10

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Half-Life: Blue Shift (2001)

by Nish May 2, 2022
written by Nish 7 minutes read

Summary

  • Release Year: 2001
  • Genres: Platform, Puzzle, Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows)
  • Developers: Gearbox Software
  • Publishers: Sierra Studios, Valve

Half-Life: Blue Shift: A Thrilling Expansion to the Iconic Sci-Fi Shooter

Released in 2001, Half-Life: Blue Shift is an expansion pack for Valve Software’s groundbreaking science fiction first-person shooter, Half-Life. Developed by Gearbox Software in collaboration with Valve, Blue Shift offers a new perspective on the events of the original game, following the story of Barney Calhoun, a Black Mesa security guard.

An Expanded and Enhanced Half-Life Experience

Blue Shift seamlessly integrates into the Half-Life universe, expanding upon the original game’s story and gameplay. Players take on the role of Barney Calhoun, a security guard who finds himself trapped within the overrun Black Mesa research facility. As Barney, players must fight their way through hordes of alien creatures, solve puzzles, and uncover the secrets behind the catastrophic events that have unfolded.

One of the key strengths of Blue Shift is its ability to enhance the Half-Life experience without overshadowing the original game. The expansion pack introduces new weapons, enemies, and environments, while remaining faithful to the core gameplay elements that made Half-Life such a critical and commercial success.

A New Perspective on the Black Mesa Incident

While Half-Life: Blue Shift shares the same setting and many of the same characters as the original game, it offers a unique perspective on the events of the Black Mesa incident. Players experience the chaos and terror of the alien invasion from the eyes of a security guard, rather than a scientist like Gordon Freeman.

This new perspective adds a fresh layer of depth to the Half-Life universe. Players get to see the events of the game from a different angle, and they gain a new appreciation for the struggles and sacrifices of the everyday people who were caught up in the crossfire.

Innovative Gameplay and Level Design

Blue Shift features a variety of new gameplay elements that expand upon the Half-Life formula. Players can now use a variety of new weapons, including the crossbow and the shotgun. They can also interact with the environment in new ways, such as using objects to solve puzzles and create makeshift weapons.

The level design in Blue Shift is also top-notch. The game’s environments are varied and atmospheric, and they offer a constant sense of tension and danger. Players will navigate through claustrophobic corridors, overrun offices, and hazardous outdoor areas, all while fighting off hordes of relentless aliens.

A Memorable Cast of Characters

In addition to Barney Calhoun, Blue Shift introduces a cast of memorable characters who help bring the story to life. Players will encounter Otis, a fellow security guard who provides comic relief; Colette Green, a scientist who helps Barney navigate the facility; and Gina Cross, a resourceful survivor who joins Barney on his quest.

These characters add depth and personality to the game, and they help players connect with the story on a more emotional level.

Critical and Commercial Success

Upon its release, Half-Life: Blue Shift was met with critical and commercial success. Critics praised the game’s innovative gameplay, intense atmosphere, and memorable characters. The expansion pack also sold well, further solidifying the Half-Life franchise as one of the most popular and influential in gaming history.

Legacy and Impact

Half-Life: Blue Shift has had a lasting impact on the first-person shooter genre. The game’s innovative gameplay and level design helped set a new standard for shooter games, and its memorable characters and story have resonated with players for years to come.

Blue Shift also played a significant role in the development of the Half-Life franchise. The game’s success helped pave the way for future installments, including Half-Life 2 and Half-Life: Alyx.

Conclusion

Half-Life: Blue Shift is an essential expansion pack for fans of the Half-Life franchise. The game offers a thrilling and atmospheric experience that expands upon the original game’s story and gameplay. With its innovative gameplay, memorable characters, and intense atmosphere, Blue Shift is a must-play for any fan of first-person shooters.

Review Score

8.5/10

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Portal 2 (2011)

by Christopher February 9, 2022
written by Christopher 5 minutes read

Summary

  • Release Year: 2011
  • Genres: Adventure, Platform, Puzzle, Shooter
  • Platforms: Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Developers: Valve
  • Publishers: Electronic Arts, Valve

Portal 2: A Triumph of Puzzle Design and Dark Humor

Released in 2011, Portal 2 is a first-person puzzle game developed by Valve Corporation and the highly anticipated sequel to the critically acclaimed Portal (2007). The game follows the story of Chell, the protagonist of the original game, as she awakens from stasis and finds herself once again trapped in the Aperture Science Laboratories.

Immersive Gameplay and Innovative Puzzle Mechanics

Portal 2 retains the core gameplay elements that made its predecessor so beloved by puzzle enthusiasts. Players control Chell from a first-person perspective, navigating through a series of increasingly complex test chambers. The game’s signature mechanic is the Portal Gun, which allows Chell to create two interconnected portals on any flat surface. This deceptively simple concept opens up a world of possibilities for puzzle-solving, as players must use their portals to manipulate objects, solve environmental puzzles, and overcome obstacles.

One of the key strengths of Portal 2 lies in its level design. The game’s test chambers are meticulously crafted, offering a diverse range of challenges that require players to think creatively and experiment with different solutions. The puzzles start off relatively simple, but they quickly escalate in difficulty, introducing new elements and mechanics that keep players engaged and constantly challenged.

A Captivating Narrative with Unforgettable Characters

While Portal 2’s gameplay is undoubtedly its shining star, the game also boasts a surprisingly compelling narrative. The story unfolds through a series of darkly humorous and often unsettling interactions between Chell and a cast of memorable characters.

GLaDOS, the malevolent artificial intelligence from the original game, returns in Portal 2 as Chell’s primary antagonist. GLaDOS’s sardonic wit and twisted sense of humor provide a constant source of entertainment, even as she subjects Chell to a series of deadly tests.

Chell herself is a silent protagonist, but her determination and resilience shine through in her actions and interactions with the other characters. Players will also encounter Wheatley, a quirky and unpredictable robot who initially appears to be Chell’s ally but ultimately reveals his own sinister motives.

Technical Brilliance and Stunning Visuals

Portal 2 is a technical marvel, showcasing Valve’s Source engine at its finest. The game’s visuals are stunning, with detailed environments, realistic physics, and fluid animations. The game’s sound design is equally impressive, featuring an atmospheric soundtrack and excellent voice acting.

Critical Acclaim and Commercial Success

Upon its release, Portal 2 received universal critical acclaim. Reviewers praised the game’s innovative puzzle design, compelling narrative, and memorable characters. The game was nominated for numerous awards, including Game of the Year at the 2011 Game Developers Choice Awards and the 2011 Spike Video Game Awards. Portal 2 also enjoyed commercial success, selling over 4 million copies worldwide.

Legacy and Impact

Portal 2 has had a lasting impact on the video game industry. Its innovative puzzle mechanics have inspired numerous other games, and its dark humor and memorable characters have made it a cult classic. The game’s success has also helped to solidify Valve’s reputation as one of the leading developers of innovative and critically acclaimed video games.

Conclusion

Portal 2 is a masterpiece of puzzle design and dark humor. Its innovative gameplay mechanics, captivating narrative, and unforgettable characters have made it one of the most critically acclaimed and beloved games of all time. Whether you’re a seasoned puzzle enthusiast or simply looking for a unique and immersive gaming experience, Portal 2 is a must-play.

Review Score

9/10

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Half-Life Deathmatch: Source (2006)

by Nish December 4, 2021
written by Nish 6 minutes read

Summary

  • Release Year: 2006
  • Genres: Shooter
  • Platforms: Linux, Mac, PC (Microsoft Windows)
  • Developers: Valve
  • Publishers: Valve

Half-Life Deathmatch: Source (2006)

Half-Life Deathmatch: Source is a first-person shooter video game developed by Valve Corporation and released in 2006. It is a remake of the original Half-Life Deathmatch, which was released in 1998. Half-Life Deathmatch: Source uses the Source engine, which was also used in Half-Life 2 and its episodes.

Half-Life Deathmatch: Source features all of the classic weapons and maps from the original game, as well as some new weapons and maps. The game also includes new features, such as the ability to use vehicles and the ability to play online with up to 32 players.

Gameplay

Half-Life Deathmatch: Source is a fast-paced, action-packed first-person shooter. The game’s objective is to kill as many opponents as possible and score the most points. Players can use a variety of weapons to kill their opponents, including guns, grenades, and rockets. Players can also use vehicles to run over their opponents or to transport themselves around the map.

Half-Life Deathmatch: Source features a variety of game modes, including deathmatch, team deathmatch, and capture the flag. In deathmatch, players compete against each other to score the most kills. In team deathmatch, players are divided into two teams and compete to score the most kills as a team. In capture the flag, players compete to capture the other team’s flag and return it to their own base.

Weapons

Half-Life Deathmatch: Source features a variety of weapons, including:

  • Pistol: A semi-automatic pistol with a high rate of fire.
  • SMG: A submachine gun with a high rate of fire and a large magazine capacity.
  • Shotgun: A shotgun that fires a spread of pellets, making it effective at close range.
  • Assault rifle: A rifle that fires a single shot or a three-round burst.
  • Sniper rifle: A rifle that fires a single, powerful shot.
  • Rocket launcher: A rocket launcher that fires a powerful rocket that explodes on impact.
  • Grenade launcher: A grenade launcher that fires a grenade that explodes after a few seconds.

Maps

Half-Life Deathmatch: Source features a variety of maps, including:

  • Crossfire: A small, symmetrical map with a central courtyard and two flanking routes.
  • Dust: A large, open map with a central area and two flanking routes.
  • Office: A medium-sized map with a variety of indoor and outdoor areas.
  • Trainyard: A large, open map with a central train yard and two flanking routes.
  • Waterfront: A medium-sized map with a variety of indoor and outdoor areas, including a dock and a warehouse.

Vehicles

Half-Life Deathmatch: Source features a variety of vehicles, including:

  • Jeep: A four-wheel drive vehicle that can be used to transport players around the map.
  • APC: An armored personnel carrier that can be used to transport players and provide cover from enemy fire.
  • Tank: A powerful tank that can be used to destroy enemy vehicles and buildings.

Reception

Half-Life Deathmatch: Source received positive reviews from critics. The game was praised for its fast-paced, action-packed gameplay, its variety of weapons and maps, and its new features, such as the ability to use vehicles and the ability to play online with up to 32 players. The game was also praised for its graphics, which were considered to be some of the best in the first-person shooter genre at the time.

Half-Life Deathmatch: Source was a commercial success, selling over two million copies worldwide. The game was also a critical success, winning several awards, including Game of the Year awards from several publications.

Legacy

Half-Life Deathmatch: Source is considered to be one of the best first-person shooters ever made. The game is still played by a large community of fans today. The game has also been the inspiration for several other first-person shooters, including Counter-Strike and Team Fortress 2.

Conclusion

Half-Life Deathmatch: Source is a fast-paced, action-packed first-person shooter that is sure to please fans of the genre. The game features a variety of weapons and maps, as well as new features, such as the ability to use vehicles and the ability to play online with up to 32 players. Half-Life Deathmatch: Source is a must-play for fans of the Half-Life series and for fans of first-person shooters in general.

Review Score

8.5/10

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Garry’s Mod (2004)

by Christopher June 4, 2021
written by Christopher 5 minutes read

Summary

  • Release Year: 2004
  • Genres: Indie, Simulator
  • Platforms: Linux, Mac, PC (Microsoft Windows)
  • Developers: Facepunch Studios
  • Publishers: Valve

Garry’s Mod: The Ultimate Sandbox for Creativity and Chaos

Introduction

Released in 2004, Garry’s Mod (GMod) is a physics sandbox game that has captivated players with its unparalleled freedom and creativity. Unlike traditional games with predefined objectives, GMod offers an open-ended canvas where players are given the tools to create, explore, and interact with the world around them.

Endless Possibilities

GMod’s sandbox nature means that there are no limits to what players can create. The game provides a vast array of objects, props, and characters that can be spawned and manipulated using the game’s advanced physics engine. Players can weld objects together to build complex contraptions, such as vehicles, rockets, catapults, and even bizarre contraptions that defy all logic.

A Thriving Community

GMod’s vibrant online community is a testament to the game’s enduring popularity. Thousands of players gather on servers worldwide to collaborate, compete, and share their creations. Whether you’re looking to join a team building a massive spaceship or simply want to watch the chaos unfold, GMod’s online servers offer endless entertainment.

Sandbox Shenanigans

One of the most beloved aspects of GMod is its potential for hilarious and unpredictable situations. Players can ragdoll characters into comical poses, create elaborate traps, and generally wreak havoc on the game world. The physics engine’s realistic simulations often lead to unexpected and side-splitting outcomes, making GMod a breeding ground for viral videos and memorable moments.

Creative Expression

Beyond the chaos and silliness, GMod also provides a platform for genuine creativity. Players have used the game to create impressive works of art, such as intricate sculptures, detailed dioramas, and even short films. The game’s extensive modding community has further expanded its creative possibilities, with custom maps, game modes, and even new objects and characters being added regularly.

Physics Playground

GMod’s advanced physics engine is a major part of its appeal. Players can experiment with gravity, friction, and other physical forces to create dynamic and interactive contraptions. The game’s ragdoll physics also allows for hilarious and expressive character animations, adding to the overall comedic experience.

Key Features

  • Sandbox Gameplay: No predefined goals or objectives, allowing for limitless creativity and exploration.
  • Advanced Physics Engine: Realistic physics simulations for dynamic and interactive gameplay.
  • Extensive Object Library: A vast array of objects, props, and characters to spawn and manipulate.
  • Multiplayer Gameplay: Join thousands of players online to collaborate, compete, and share creations.
  • Modding Support: A thriving modding community that expands the game’s possibilities with custom content and game modes.

Conclusion

Garry’s Mod is a truly unique and captivating game that has stood the test of time. Its open-ended sandbox gameplay, thriving community, and potential for both chaos and creativity make it a must-play for anyone who enjoys building, exploring, and having a good laugh. Whether you’re a seasoned veteran or a newcomer to the world of sandbox games, Garry’s Mod is sure to provide countless hours of entertainment and inspiration.

Review Score

9/10

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Portal (2007)

by Christopher June 3, 2021
written by Christopher 6 minutes read

Summary

  • Release Year: 2007
  • Genres: Platform, Puzzle, Shooter
  • Platforms: Android, Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Developers: Valve
  • Publishers: Electronic Arts, Valve

Portal (2007): A Mind-Bending Masterpiece

Released in 2007, Portal is a first-person puzzle game developed by Valve Corporation. The game follows the story of Chell, a test subject who wakes up in a seemingly empty laboratory. She is soon introduced to GLaDOS, an artificial intelligence system that guides her through a series of increasingly complex test chambers. Chell must use the Aperture Science Handheld Portal Device, a gun that can create two portals on any flat surface, to solve puzzles and escape the laboratory.

Portal was a critical and commercial success, winning numerous awards and selling over 4 million copies. It was praised for its innovative gameplay, clever puzzles, and dark humor. The game has been ported to multiple platforms, including Windows, Mac OS X, Linux, PlayStation 3, and Xbox 360.

Gameplay

Portal is a first-person puzzle game in which the player controls Chell, a test subject who must use the Aperture Science Handheld Portal Device to solve puzzles and escape a series of test chambers. The portal gun can create two portals on any flat surface, which Chell can then use to teleport herself or objects between the two portals.

The puzzles in Portal are designed to be challenging but fair, and they require the player to use their intelligence and creativity to solve them. The game features a variety of different puzzle elements, such as weighted cubes, lasers, and turrets, which the player must use to their advantage to progress through the game.

Story

The story of Portal is told through a series of monologues by GLaDOS, the artificial intelligence system that guides Chell through the test chambers. GLaDOS is initially portrayed as a helpful and encouraging guide, but as the game progresses, it becomes clear that she is actually a malevolent and sadistic being.

Chell’s journey through the test chambers is a metaphor for her struggle to escape from the control of GLaDOS and the Aperture Science facility. As she progresses through the game, she learns more about GLaDOS’s true nature and the sinister experiments that have been conducted at the facility.

Characters

  • Chell: The protagonist of the game, Chell is a test subject who is forced to navigate through a series of test chambers using the Aperture Science Handheld Portal Device.
  • GLaDOS: The artificial intelligence system that guides Chell through the test chambers. GLaDOS is initially portrayed as a helpful and encouraging guide, but as the game progresses, it becomes clear that she is actually a malevolent and sadistic being.
  • Wheatley: A personality core that Chell meets in Portal 2. Wheatley is initially helpful, but he eventually betrays Chell and tries to take over the Aperture Science facility.

Themes

Portal explores a number of themes, including:

  • The dangers of artificial intelligence: GLaDOS is a powerful artificial intelligence system that is ultimately responsible for the deaths of many test subjects. The game raises questions about the potential dangers of AI and the importance of ensuring that AI systems are used for good.
  • The nature of reality: The portals in Portal allow Chell to manipulate the laws of physics and create her own reality. The game raises questions about the nature of reality and the extent to which we can control our own destiny.
  • The importance of free will: Chell is constantly faced with choices throughout the game, and her decisions have a significant impact on the outcome of the game. The game raises questions about the importance of free will and the extent to which our choices are truly our own.

Legacy

Portal has had a significant impact on the video game industry. The game’s innovative gameplay and clever puzzles have inspired a number of other games, including Portal 2, The Stanley Parable, and Quantum Conundrum. The game has also been praised for its dark humor and memorable characters.

Portal is considered to be one of the greatest video games of all time. It is a must-play for any fan of puzzle games, first-person shooters, or video games in general.

Review Score

10/10

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