Guild of Dungeoneering (2015)

by Ji-yeong
6 minutes read

Summary

Guild of Dungeoneering: A Unique and Addictive Twist on the Dungeon Crawler Genre

Introduction

Guild of Dungeoneering is a turn-based dungeon crawler with a unique twist: instead of controlling the hero, you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps, and of course, loot! This innovative gameplay mechanic adds a whole new layer of strategy to the dungeon crawling genre, and it makes for a truly unique and addictive experience.

Gameplay

The goal of Guild of Dungeoneering is to guide your hero through a dungeon to the exit, while defeating all of the monsters and collecting all of the loot along the way. However, you don’t directly control your hero. Instead, you build the dungeon around him, using cards drawn from your Guild decks.

Each Guild deck contains a variety of different cards, including rooms, monsters, traps, and loot. You can use these cards to create a wide variety of different dungeon layouts, each with its own unique challenges and rewards.

For example, you can use a room card to create a new room for your hero to explore. You can then use monster cards to populate the room with enemies, and trap cards to make it more difficult for your hero to navigate. Of course, you can also use loot cards to place valuable items in the room, which your hero can collect to improve his stats and abilities.

The key to success in Guild of Dungeoneering is to carefully manage your Guild decks and to create dungeon layouts that are challenging but not impossible for your hero to overcome. You also need to be able to adapt your strategy on the fly, as the dungeon will change each time you play.

Classes

There are four different classes to choose from in Guild of Dungeoneering:

  • Warrior: The warrior is a melee fighter who excels at dealing damage to single targets. He has a variety of abilities that can help him to close the distance to his enemies and deal massive damage.
  • Mage: The mage is a ranged attacker who specializes in dealing elemental damage. She has a variety of spells that can damage multiple enemies at once, and she can also use her magic to heal herself and her allies.
  • Rogue: The rogue is a stealthy fighter who excels at dealing damage to multiple targets. He has a variety of abilities that can help him to move around the battlefield quickly and to avoid enemy attacks.
  • Healer: The healer is a support class who can heal her allies and buff their stats. She has a variety of abilities that can keep her team alive and fighting, even in the most difficult of situations.

Each class has its own unique strengths and weaknesses, and it’s important to choose the class that best suits your playstyle.

Guilds

There are four different guilds to choose from in Guild of Dungeoneering:

  • Warriors Guild: The Warriors Guild specializes in melee combat. Its cards focus on dealing damage to single targets and closing the distance to enemies.
  • Mages Guild: The Mages Guild specializes in elemental damage. Its cards focus on damaging multiple enemies at once and healing allies.
  • Rogues Guild: The Rogues Guild specializes in stealth and mobility. Its cards focus on dealing damage to multiple targets and avoiding enemy attacks.
  • Healers Guild: The Healers Guild specializes in healing and support. Its cards focus on keeping allies alive and buffing their stats.

Each guild has its own unique set of cards, and it’s important to choose the guild that best suits your playstyle.

Conclusion

Guild of Dungeoneering is a unique and addictive twist on the dungeon crawler genre. Its innovative gameplay mechanic adds a whole new layer of strategy to the game, and it makes for a truly unique and enjoyable experience. If you’re a fan of dungeon crawlers, strategy games, or card games, then you owe it to yourself to check out Guild of Dungeoneering.

Review Score

8/10

Art

Cover Art

Screenshots

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