Super Scope 6 (1992)

by Nish
5 minutes read

Summary

Super Scope 6: A Comprehensive Overview

Released in 1992, Super Scope 6 is a compilation of six light-gun games for the Super Nintendo Entertainment System (SNES). Developed and published by Nintendo, the game was bundled with the Super Scope, a light-gun peripheral that was also compatible with other SNES games such as Yoshi’s Safari and Metal Combat: Falcon’s Revenge.

Super Scope 6 is divided into two groups of three games each:

  • Blastris: Blastris A, Blastris B, and Mole Patrol
  • LazerBlazer: Type A: Intercept, Type B: Engage, and Type C: Confront

Each game has its own unique gameplay mechanics and objectives, but all of them share the common goal of using the Super Scope to shoot targets on the screen.

Blastris

Blastris is a puzzle game in which the player controls a cursor on the screen to shoot and destroy colored blocks. The blocks fall from the top of the screen, and the player must destroy them before they reach the bottom. There are three different types of blocks: red, blue, and yellow. Red blocks can be destroyed with a single shot, blue blocks require two shots, and yellow blocks require three shots. The player can also collect power-ups that give them special abilities, such as the ability to shoot faster or to destroy blocks with a single shot.

LazerBlazer

LazerBlazer is a射击游戏in which the player controls a spaceship and must shoot down enemy ships. The player’s ship can move in all directions, and it can fire a laser beam that can destroy enemy ships. The player must also avoid enemy fire and obstacles. There are three different types of enemy ships: fighters, bombers, and cruisers. Fighters are the weakest type of enemy ship, and they can be destroyed with a single shot. Bombers are more powerful than fighters, and they can take two shots to destroy. Cruisers are the most powerful type of enemy ship, and they can take three shots to destroy.

Mole Patrol

Mole Patrol is a射击游戏in which the player controls a tank and must shoot down moles. The moles pop up from the ground, and the player must shoot them before they reach the top of the screen. The player can also collect power-ups that give them special abilities, such as the ability to shoot faster or to destroy moles with a single shot.

Reception

Super Scope 6 received mixed reviews upon release. Some critics praised the game’s variety of gameplay modes and its use of the Super Scope peripheral. However, other critics found the game to be too repetitive and simplistic. Overall, Super Scope 6 is a solid light-gun game collection that offers a variety of gameplay experiences. The game is a good choice for fans of light-gun games, or for anyone who wants to experience a piece of SNES history.

Legacy

Super Scope 6 was one of the first light-gun games for the SNES, and it helped to popularize the genre. The game was also one of the first games to use the Super Scope peripheral, which became a popular accessory for the SNES. Super Scope 6 is still enjoyed by retro gamers today, and it is considered to be one of the best light-gun games for the SNES.

Conclusion

Super Scope 6 is a fun and challenging light-gun game collection for the SNES. The game’s six different modes offer a variety of gameplay experiences, and the Super Scope peripheral adds an extra layer of fun. Whether you’re a fan of light-gun games or just want to experience a piece of SNES history, Super Scope 6 is definitely worth checking out.

Review Score

7.5/10

Art

Cover Art

Screenshots

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