Tales of Rebirth (2004)

by Ji-yeong
6 minutes read

Summary

Tales of Rebirth stands as a profound exploration of unity, diversity, and the power of understanding. Through its engaging story, dynamic characters, and innovative gameplay, it offers a unique experience within the JRPG genre, inviting players to ponder deeper themes while enjoying a richly crafted adventure.

Introduction

Released in 2004, Tales of Rebirth takes players on an epic journey through the kingdom of Karegia, a land teetering on the brink of turmoil following the king’s death. The game intricately explores themes of racism, power, and redemption, set against a backdrop of political intrigue and a looming threat that could unravel the fabric of the world itself.

Synopsis

“Tales of Rebirth” is an action role-playing game developed by Namco Tales Studio and published by Namco Games. The game was first released for the PlayStation 2 on December 16, 2004, and later re-released on the PlayStation Portable on March 19, 2008.

The game is set in a world where humans (Huma) and beast people (Gajuma) coexist in relative peace. The world’s magical power is called Force, which manifests in various people as control over an element or aspect of the physical laws.

The story begins with the death of Karegia’s king, Ladras Lindblum, who was poisoned by the royal adviser Zilva Madigan. During his final moments, he releases his power into the world, causing many humans to become possessed by Force, including Veigue, Annie, and Tytree.

The game follows the adventures of Veigue Lungberg, a human whose friend Claire Bennett is kidnapped by agents of Agarte, heir to the throne of the kingdom of Karegia. Setting out to rescue Claire, Veigue and those who join him become entangled in escalating racial conflicts consuming the land.

In ancient times, after a war sparked when Huma attempted to enslave Gajuma, both races joined forces to found the kingdom of Karegia. An unspecified time before the events of the game, Geyorkias, the ruler of a spirit race called the Sacred Beasts, sought to destroy the Huma as their dark emotions were fueling a primordial destructive force known as Yuris. The other Sacred Beasts put a stop to Geyorkias’ plan by sealing him away, then acting to nullify Yuris’ threat.

As the king has failed to name a successor, Karegia enters an interregnum at his death. This sets the stage for the racial tensions and conflicts that Veigue and his companions must navigate and resolve.

The game features an action-based battle system, called the Three-Line Linear Motion Battle System. Unlike previous Tales games, the camera follows the characters from a side-long view, zooming in or out depending on their relative position. Instead of a navigable overworld, players fast-travel to different locations using a standard map of the game world.

The game has received positive reviews and strong sales in Japan, with the PlayStation 2 version eventually selling over 600,000 units and the PSP re-release selling over 83,000. Despite its success, neither version of the game has received English localizations.

“Tales of Rebirth” is a game that explores themes of racial and ethnic coexistence, set against the backdrop of a richly detailed fantasy world. Its engaging gameplay and compelling narrative have made it a beloved entry in the Tales series.

Characters

The game’s cast includes Veigue Lungberg, a Huma with the power of Ice Force; Annie Barrs, a determined young woman with the Force of Fire; Tytree Crowe, a vibrant Gajuma with the Force of Wood; and other memorable characters, each with their own unique abilities and stories that interweave with the game’s central narrative.

Gameplay

Tales of Rebirth innovates with the Linear Motion Battle System, allowing real-time combat with strategic depth. Players must skillfully manage their team’s Force abilities, balancing offensive and defensive maneuvers against a variety of foes. The game also introduces the ‘Three-Line Battle System’, adding a new layer of tactical gameplay.

Conclusion

Tales of Rebirth is a testament to the enduring appeal of the ‘Tales of’ series, offering a thought-provoking story, engaging gameplay, and a memorable cast. While not without its challenges, the game is a rewarding experience for those who delve into its world, making it a must-play for JRPG fans.

Review Score

8.5/10

Art

Cover Art

Screenshots

Fan Art

Fan Art Style: Normal

Fan Art Style: Retro

Fan Art Style: Modern

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